oh god, this looks amazing. As for the pepper, I wonder whether it would be possible to implement a new satiation "spices & whatever". So whenever you add pepper or eat salt with a high level of this satiation, it works less efficiently. Should not affect the nabs/mid-players much due to questing systems, but would nerf the peppers for a bit. You should be able to remove the spices satiation by actually eating some food, instead of drinking.ctopolon3 wrote:
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Stat curve shouldnt be changed
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: Stat curve shouldnt be changed
ive spend alot time outsideyou fix it by making character want to spend time outside of his base not inside

and i hate it (only suicide credo making next world)
and everyone i see everyday (1-2new ppl) running and logout because them know that here could be scum with 20kSTR'AGI'CON 5kUAC
20hrs siege is bad, also u need to kill logouted lawspeaker to get the village claim...
if u have no alts u not use charter stones for questing & trade after pvp fun
(here is alot problems and 2DEVs)
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Stat curve shouldnt be changed
I think all table and pepper FEP buffs will be nerfed anyway.
Same especially credos like fishing.i hate credo making


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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Stat curve shouldnt be changed
Maybe the point of credos isn't to do all of them, and have characters specialize. Or at least not have them mindlessly do all the credos, without investing in rare resources to help along the way.ctopolon3 wrote:ive spend alot time outsideyou fix it by making character want to spend time outside of his base not inside
and i hate it (only suicide credo making next world)
People would do this no matter how inflated the stats are. People ran away instantly in legacy and they'll do it in hafen.and everyone i see everyday (1-2new ppl) running and logout because them know that here could be scum with 20kSTR'AGI'CON 5kUAC





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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Stat curve shouldnt be changed
If the titans choose not to play during winter they will not progress and the goal has been acheived. They would have some progress obviously, but slower than lower statted people.jordancoles wrote:How long would a season last though? A week? A few IRL months?LadyGoo wrote:That's a good idea, if executed properly. I was thinking about the same thing but for the farming. However, I had some of my guys saying that it's going to be as retarded as in Salem (they did not enjoy winters really).dageir wrote:Just got a great idea! Introduce seasons. For instance you could have slowed down development of the "titans" during winter. The reasoning/lore for this I am not sure of. This seasons would allow for catchup.
"Oh it's winter in haven right now? Fuck that I'll wait until it's spring to play"
The duration? Maybe each season could last a IRL month? No idea really. Open to suggestions.

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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: Stat curve shouldnt be changed
alt spam u mean?Maybe the point of credos isn't to do all of them, and have characters specialize.
imo everyone wants all credos bonuses (invSize, curioBoost, forestRun, swimSpeed)
farmer-nomad can take 9pumpkins, just farmer 6
strider-hermit have x1.5 bow DMG on trolls on lvl5
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Stat curve shouldnt be changed
I think it's good the way it is, makes death a little more tolerable, and if u wanna die over and over to complete all credo's you deserve it.ctopolon3 wrote:alt spam u mean?Maybe the point of credos isn't to do all of them, and have characters specialize.
imo everyone wants all credos bonuses (invSize, curioBoost, forestRun, swimSpeed)
farmer-nomad can take 9pumpkins, just farmer 6
strider-hermit have x1.5 bow DMG on trolls on lvl5
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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ctopolon3
- Posts: 488
- Joined: Mon Nov 23, 2015 10:22 am
Re: Stat curve shouldnt be changed
34 quest per stage mean that i have not died not once (it's so annoying to do 34 instead 2)
im doing this like achievment (4 month already), because dont see others way to fun (suffer)
im pretty sure if system will not change i'll do all credos in first month(with suiciding), and start to normal play only after that
im doing this like achievment (4 month already), because dont see others way to fun (suffer)
im pretty sure if system will not change i'll do all credos in first month(with suiciding), and start to normal play only after that
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Stat curve shouldnt be changed
I hope they add so many credos you will be forced to leave a lot of them out.


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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Stat curve shouldnt be changed
Sounds like your own problem.ctopolon3 wrote:34 quest per stage mean that i have not died not once (it's so annoying to do 34 instead 2)
im doing this like achievment (4 month already), because dont see others way to fun (suffer)
im pretty sure if system will not change i'll do all credos in first month(with suiciding), and start to normal play only after that





