QoL: Dream Collection

Thoughts on the further development of Haven & Hearth? Feel free to opine!
waga
Posts: 620
Joined: Fri Apr 20, 2012 10:07 pm

Re: QoL: Dream Collection

Post by waga »

Every time I read something like this I think , how will it be abused ? how will it affects my gameplay.
first answer that come to mind is :
I simply won't use curios from dream anymore without a proper reliable source of dreams.
People will find a way to bot the lore events.
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loftar
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Re: QoL: Dream Collection

Post by loftar »

Granger wrote:Just remove the dream from the fire?
What do you suggest next? Removing the stone from the stone axe? Everyone knows that a dream is required to light a hearth fire.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
ctopolon3
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Joined: Mon Nov 23, 2015 10:22 am

Re: QoL: Dream Collection

Post by ctopolon3 »

loftar wrote:
Granger wrote:Just remove the dream from the fire?
What do you suggest next? Removing the stone from the stone axe? Everyone knows that a dream is required to light a hearth fire.
mandrake root(hard) or irrlight(easy) can be used instead
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Granger
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Re: QoL: Dream Collection

Post by Granger »

loftar wrote:
Granger wrote:Just remove the dream from the fire?
What do you suggest next? Removing the stone from the stone axe? Everyone knows that a dream is required to light a hearth fire.
Spawn the character with a dream in the inventory so that he could change the location of his fire once (and have a different kind of dream needed to stake a claim)?

You stated that you thought about tying dreams too sleeping (which is defined as not playing), thus to not create a catch 22 there should be a way to move the hearth fire after spawning...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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MagicManICT
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Re: QoL: Dream Collection

Post by MagicManICT »

loftar wrote:
Granger wrote:Just remove the dream from the fire?
What do you suggest next? Removing the stone from the stone axe? Everyone knows that a dream is required to light a hearth fire.
I suggest making it cost 100 xp to light a hearth fire. Make a pile of sticks for a fire as normal, but have a special spell you get right off the start with this cost that makes it a hearth fire.

Would like to see the trigger pulled on this one, do the nightmares, and lets see some cool, twisted curios come out from making them with nightmares.

@synaris: wasn't planning on merging them, as I agree that's about the staff. Was just using it as an (one of several) examples. Probably why LadyGoo posted this thread as the whole thing could use a fresh coat of varnish on the discussion.
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