Can't lift animal corpses in shallow water

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insazumi
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Can't lift animal corpses in shallow water

Post by insazumi »

I just started playing hnh again. While I was out hunting I ran into trouble lifting the corpses of the animals. I killed while in shallow water.

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✧
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Re: Can't lift animal corpses in shallow water

Post by ✧ »

The waters around my fair home city are becoming polluted with rotting corpses because no-one can figure out how to get them out of the water. I'm starting to get worried about a plague breaking out.
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insazumi
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Re: Can't lift animal corpses in shallow water

Post by insazumi »

If there was only some way to clean up the litter ;)
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loftar
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Re: Can't lift animal corpses in shallow water

Post by loftar »

While it is certainly less than optimal, you can use their icons on the minimap to lift them.
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insazumi
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Re: Can't lift animal corpses in shallow water

Post by insazumi »

I will try that when I get home. thanks.
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Granger
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Re: Can't lift animal corpses in shallow water

Post by Granger »

loftar wrote:While it is certainly less than optimal, you can use their icons on the minimap to lift them.
I'm confident that you can make them 'float' in the water (so enough is peeking over the surface but they don't look like being made out of styrofoam) when being dead, can't you?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sMartins
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Re: Can't lift animal corpses in shallow water

Post by sMartins »

That requires a new sprite, for every animal.
Make friends with the other crabs or try to escape the bucket.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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MagicManICT
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Re: Can't lift animal corpses in shallow water

Post by MagicManICT »

sMartins wrote:That requires a new sprite, for every animal.
But does it? I don't know how the renderer is coded, so no way to actually know. (Shouldn't actually, as it would just be a matter of Y positioning of the model with a particle effect for the water sloshing around it, but if the sprites and particles are coded or drawn seperately based on each individual animal, then yeah, it just might.)
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sMartins
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Re: Can't lift animal corpses in shallow water

Post by sMartins »

Yeah I guess so ... I mean, the equivalent job but for 3D.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Granger
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Re: Can't lift animal corpses in shallow water

Post by Granger »

sMartins wrote:That requires a new sprite, for every animal.
It's called a textured mesh and no, doesn't. Just to set the Z coordinate (height over ground) differently when rendering the corpse, similar to what they finally did to un-jesus the animals in shallow water (where they switched the reference from water surface to actual ground).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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