Also i really wonder why you're using 32 Bit Java (which uses the faulty 32Bit Intel driver) on a 64 Bit OS ?
Maybe you should try with 64 Bit JRE and 64 Bit Amber ...
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
Why should he when Purus which is based on Amber containing it already ?!?
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
I cannot get H&H to run in any which way. When I tried your client I got the following error. I'm hoping I can get something to work. I use mac, my Java is up to date. I have tried previous fixes but they aren't working. I'd be grateful to find help to play. Thank you kindly.
1.67.10.304bf3d0
Mac OS X 10.9.4, 1.8.0_172 x86_64
null
java.lang.UnsatisfiedLinkError: Can't load library: /System/Library/Frameworks/gluegen-rt.Framework/gluegen-rt
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1827)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:551)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:96)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:414)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:388)
at com.jogamp.common.os.Platform$1.run(Platform.java:203)
at java.security.AccessController.doPrivileged(Native Method)
JinxDevona wrote:I cannot get H&H to run in any which way. When I tried your client I got the following error. I'm hoping I can get something to work. I use mac, my Java is up to date. I have tried previous fixes but they aren't working. I'd be grateful to find help to play. Thank you kindly.
1.67.10.304bf3d0
Mac OS X 10.9.4, 1.8.0_172 x86_64
null
java.lang.UnsatisfiedLinkError: Can't load library: /System/Library/Frameworks/gluegen-rt.Framework/gluegen-rt
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1827)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:551)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:96)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:414)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:388)
at com.jogamp.common.os.Platform$1.run(Platform.java:203)
at java.security.AccessController.doPrivileged(Native Method)
I saw this error one time before but I think the issue is your java is unable to access the jar due to security reasons. I believe there is a way to elevate the java perms via like a java config. That would probably solve the issue. Just google “give java permissions in java config”.
borka wrote:Why should he when Purus which is based on Amber containing it already ?!?
purus crushes every 5min with no error
So you want amber to crash every 5 minutes with no error... nice. I think I would pass on this. Just learn to code if you want the API. It isn’t that hard to learn how to do. I even wrote a tutorial on how to begin client editing and initial set up.
I'm trying to open the client from another device, but I'm getting this error:
1.67.8.c1f449d4
Windows 10 10.0 x64, 1.8.0_171 amd64
Microsoft Corporation (GDI Generic) - 1.1.0
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:524)
at haven.HavenPanel$6.run(HavenPanel.java:536)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:149)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head