I'm mining with my friend, and when someone of us dig slimes - we fight like magma run through our veins and burning hot our hearts, but thread isnt about it.
When there are 10+ slimes, their dead bodies not allowing agro another slimes, so one of us cant make a good help to another.
Please make it so that dead slimes will not be count as barrier for aggroing.
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Fostik
- Posts: 2525
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Cant agro slimes in PvE teamfight
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Bad_Habit123
- Posts: 62
- Joined: Fri May 26, 2017 4:06 pm
Re: Cant agro slimes in PvE teamfight
I think dead slimes must be "below" those alive(both minimap and screen), so you can aggro them easily. So as slimes i guess all the creatures should be above all other stuff on minimap, i often fuck with some bear drifting through tons of berries, mushrooms and other foragables.
"Survival can be summed up in three words - never give up. That's the heart of it really.Just keep trying." -- Bear Grylls
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Fostik
- Posts: 2525
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Cant agro slimes in PvE teamfight
Implemented today - im happy 
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Cant agro slimes in PvE teamfight
Should be fixed now, indeed. Thanks.
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