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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Bring Back Combat Move Animations
Subject - A fun part of legacy combat was the (cheesy) but obvious combat move sprites so that you could tell what was going on around you. Obviously this would be difficult to implement for all defenses, but could we add attacks back maybe?
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Bring Back Combat Move Animations
Please. I want to see me cleave someone instead of punching them with the hilt of my B12.

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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Bring Back Combat Move Animations
Need the pictures of jorb in a mo-cap suit, too, while making these animations.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Matheusmk
- Posts: 114
- Joined: Sun Feb 24, 2013 1:17 am
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: Bring Back Combat Move Animations
since he wants to redo the combat mechanics, i wouldnt suspect this would be much priority.
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Bring Back Combat Move Animations
Changing combat mechanics has nothing to do with adding the old move animations back in. That would only matter if they were planning to entirely remove moves, or add new moves.AntiBlitz wrote:since he wants to redo the combat mechanics, i wouldnt suspect this would be much priority.
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: Bring Back Combat Move Animations
i would assume its development time he would rather not bother wasting time on, even if its just a few hours of work. Even if all it was, was those little punching emojis and shit above your characters head.Ardennesss wrote:Changing combat mechanics has nothing to do with adding the old move animations back in. That would only matter if they were planning to entirely remove moves, or add new moves.AntiBlitz wrote:since he wants to redo the combat mechanics, i wouldnt suspect this would be much priority.
Don't get me wrong, id like them back as well.
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Bring Back Combat Move Animations
And yet they spent weeks putting a skeleton on everything that contains bones.AntiBlitz wrote:i would assume its development time he would rather not bother wasting time on, even if its just a few hours of work. Even if all it was, was those little punching emojis and shit above your characters head.Ardennesss wrote:Changing combat mechanics has nothing to do with adding the old move animations back in. That would only matter if they were planning to entirely remove moves, or add new moves.AntiBlitz wrote:since he wants to redo the combat mechanics, i wouldnt suspect this would be much priority.
Don't get me wrong, id like them back as well.
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Bring Back Combat Move Animations
@AntiBlitz C&I is not for figuring out what J&L do with there time or judging why they wont do an idea.
@move-animations it's already in the pipe. Currently they are remaking combat. It's possible we'll see it with the update.
@move-animations it's already in the pipe. Currently they are remaking combat. It's possible we'll see it with the update.
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