Make a new function for items in the inventory "locked in inventory".
So that it was impossible to take any move.
And it is very annoying that when Shift + mwheel dragged keys and other indispensability.
And so well, to raise items from the ground as something simpler.
For example a pile of hay to collect all at once, rather than one.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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darghul
- Posts: 21
- Joined: Fri Mar 19, 2010 12:56 pm
Re: Locked in Inventory( needed). & pickup all
attach to the inventory items, the right thing.
any item or key's in the water - it's poor
don't drag item - the good
any item or key's in the water - it's poor
don't drag item - the good
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Locked in Inventory( needed). & pickup all
Depends on viewpoint.
Sometimes it can be very useful to be able to drop something into the water quick (like keys).
I suggested mass-pickup piles by holding RMB [X] in the RSI thread.
Better solutions to shis issue has been posted in [X] Equip Slot for Keys (good stuff starting on 2nd page) and [X] Belt ideas condensed.
Sometimes it can be very useful to be able to drop something into the water quick (like keys).
I suggested mass-pickup piles by holding RMB [X] in the RSI thread.
Better solutions to shis issue has been posted in [X] Equip Slot for Keys (good stuff starting on 2nd page) and [X] Belt ideas condensed.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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HulkingUnicorn
- Posts: 120
- Joined: Sun Nov 15, 2009 9:05 pm
Re: Locked in Inventory( needed). & pickup all
I think it would be nifty to use alt + left click on an item in the inventory and then perhaps have the tile background grey out (or display a little padlock icon). Then you would have to use the same combination on the item in order to move it/drop it from your inventory.
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Yoji
- Posts: 23
- Joined: Sat Apr 10, 2010 11:39 pm
Re: Locked in Inventory( needed). & pickup all
darghul wrote:Make a new function for items in the inventory "locked in inventory".
So that it was impossible to take any move.
And it is very annoying that when Shift + mwheel dragged keys and other indispensability.
While shift+mwheel is quite neat, some sorting functions in the inventory would be great too (sort by quality, type, name etc). I know it was suggested many times. Now what i think is that HulkingUnicorn just suggested a simple way of locking stuff in slots. Also, alt key can be used not only to select each inv slot, but to multiple-select (selection rectangle, plus shift key to add/remove slots). Thus, having a group of slots selected, one could transfer/sort/drop everything within it easily. I don't know if it is hard to implement or nay, but just think about it.HulkingUnicorn wrote:I think it would be nifty to use alt + left click on an item in the inventory and then perhaps have the tile background grey out (or display a little padlock icon). Then you would have to use the same combination on the item in order to move it/drop it from your inventory.
Wait, I will light a lantern * To illuminate the slope * Down which * You'll slip into the darkness
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darghul
- Posts: 21
- Joined: Fri Mar 19, 2010 12:56 pm
Re: Locked in Inventory( needed). & pickup all
or! When you try to throw key \ keyring in the water \ on the floor, will appear remarks menu (aссept \ cancel). I think it's easy to register in the game ...
Ps: also such a menu can be added to other valuable objects!
Ps: also such a menu can be added to other valuable objects!
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Locked in Inventory( needed). & pickup all
Make inventory management clientside, that'll send a message to the server what you just did, then wait for the server to accept it and actually do the switch, gray out or mark items waiting for a reply from the server - profit.
Allows custom clients to also get some form of sorting or depositing too, and it can't be exploited that much.
Allows custom clients to also get some form of sorting or depositing too, and it can't be exploited that much.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?