5 Leather, 1 Bone Glue, 1 Rope.
Goes on the Belt slot.
Expands inventory by one row.
Could also take 1-3 nuggets of metal and have 1-2 tool slots.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Adventurer's Satchel
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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DDDsDD999
- Posts: 5766
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Adventurer's Satchel
If it didn't have tool slots, and if it were implemented i'd assume it wouldn't, you'd be missing out on the extra tools. Could take 2-4 hleather instead of normal i guess.DDDsDD999 wrote:Way too good for way too cheap.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Spin2Win
- Posts: 283
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- Location: oh canada
Re: Adventurer's Satchel
would be cool but no tool slots would feel bad
Sic Parvis Magna; Greatness from small beginnings.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Adventurer's Satchel
Maximum it could add is 9 slots (to leave one hand free for a tool)... I think I still would prefer a belt, the tool swapping adds a lot to the fluidity of the game.
In case all belts would work like inventory extenders (unable to unequip while something in it, thus not being able to stash a full, currently equipped toolbelt in the inventory to expand it then with this one) this suggestion would IMHO be OK.
In case all belts would work like inventory extenders (unable to unequip while something in it, thus not being able to stash a full, currently equipped toolbelt in the inventory to expand it then with this one) this suggestion would IMHO be OK.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
- Posts: 3647
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DDDsDD999
- Posts: 5766
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Re: Adventurer's Satchel
Thing is you can carry belts in your inventory. And I don't think that should be changed because going back to carrying an entire inventory of water to not die in pvp would be cancer again.





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MagicManICT
- Posts: 18435
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Re: Adventurer's Satchel
That either of these is necessary is one of the major failures of PvP in Haven in my opinion. And in case that gets changed, I think Granger has the right idea for balance to it. Whether it actually gets implemented... up to 9 more slots is great when you need them. Inventory is restrictive as it is when you really want to move things that don't stockpile. (Lot to be said for filling chests and using carts, though.)DDDsDD999 wrote:Thing is you can carry belts in your inventory. And I don't think that should be changed because going back to carrying an entire inventory of water to not die in pvp would be cancer again.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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shubla
- Posts: 13041
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- Location: Finland
Re: Adventurer's Satchel
Isnt that happening already? How would 1 extra row change the situation?DDDsDD999 wrote:Thing is you can carry belts in your inventory. And I don't think that should be changed because going back to carrying an entire inventory of water to not die in pvp would be cancer again.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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DDDsDD999
- Posts: 5766
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Re: Adventurer's Satchel
Because if you put on the inventory expanding belt, you can carry up to 9 more belts in your inventory. Why would you wear any other belt when you can carry multiple more belts by equipping one that expands your inventory.shubla wrote:Isnt that happening already? How would 1 extra row change the situation?DDDsDD999 wrote:Thing is you can carry belts in your inventory. And I don't think that should be changed because going back to carrying an entire inventory of water to not die in pvp would be cancer again.
I guess this belt would work if you couldn't carry belts in your inventory when it's equipped.






