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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Grand List of Simple Questions
Yellow grassland.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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✧
- Posts: 175
- Joined: Mon Feb 26, 2018 9:50 am
Re: Grand List of Simple Questions
I can put leeks into an onion stockpile -- feature or bug?
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matheuswm
- Posts: 36
- Joined: Sat Jun 30, 2018 1:37 am
Re: Grand List of Simple Questions
can you breed mallards as you do chickens?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Onions are a "generic" type that count yellow and red varieties as well as leeks. I'm sure if we had garlic, it would also go in there.✧ wrote:I can put leeks into an onion stockpile -- feature or bug?
If it didn't I'd say "but leeks go in there, so why can't they get their own pile?" and jorb would say "stockpiles for everything! infinite capacity!"
Only chickens in a coop, only rabbits in a hutch. It's a requested feature, though.matheuswm wrote:can you breed mallards as you do chickens?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
How long do you need to be away from a chunk (say, because you went inside) before it will reset and be generated fresh when you go back?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
15-20 minutes with no player activity. Houses (interior areas) reset reliably since you can tell who's going in or out, but outdoors, anyone even in a neighboring map section will reset the timer.qoonpooka wrote:How long do you need to be away from a chunk (say, because you went inside) before it will reset and be generated fresh when you go back?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
How do you park a horse so that it doesn't wander away, especially over a short period of time, like say, for a river crossing with a cart...
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Grand List of Simple Questions
Have a rope in your inventory to leash it. You can leash it to a hitching post or a tree by right click the rope on the building.qoonpooka wrote:How do you park a horse so that it doesn't wander away, especially over a short period of time, like say, for a river crossing with a cart...





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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Grand List of Simple Questions
Ah, thanks. Didn't know about trees.DDDsDD999 wrote:Have a rope in your inventory to leash it. You can leash it to a hitching post or a tree by right click the rope on the building.qoonpooka wrote:How do you park a horse so that it doesn't wander away, especially over a short period of time, like say, for a river crossing with a cart...
Next Q: What does pipestuff quality do, since the buff maxes out at +10 INT/PSY?
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: Grand List of Simple Questions
you can make higher qa cigars which are an okay(above average-good) curio, tho xp expensive if you aren't questing.qoonpooka wrote:Ah, thanks. Didn't know about trees.DDDsDD999 wrote:Have a rope in your inventory to leash it. You can leash it to a hitching post or a tree by right click the rope on the building.qoonpooka wrote:How do you park a horse so that it doesn't wander away, especially over a short period of time, like say, for a river crossing with a cart...
Next Q: What does pipestuff quality do, since the buff maxes out at +10 INT/PSY?