Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
smakaka
Posts: 13
Joined: Tue Dec 23, 2014 1:40 pm

Re: Grand List of Simple Questions

Post by smakaka »

What is the 4 upper squares in the garden shed, i cant put anything in them
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Alitis
Posts: 123
Joined: Wed Jun 20, 2018 5:04 pm

Re: Grand List of Simple Questions

Post by Alitis »

hello, is there a table or a diagram to see the quality relations between items ? what influences what etc ? would be very time consuming to make one from wiki info, but if there is none then I would start a project like that ...
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DDDsDD999
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Joined: Fri Jul 02, 2010 12:31 am

Re: Grand List of Simple Questions

Post by DDDsDD999 »

smakaka wrote:What is the 4 upper squares in the garden shed, i cant put anything in them
Liftable objects
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DDDsDD999
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Re: Grand List of Simple Questions

Post by DDDsDD999 »

Alitis wrote:hello, is there a table or a diagram to see the quality relations between items ? what influences what etc ? would be very time consuming to make one from wiki info, but if there is none then I would start a project like that ...
There's this guide but it's crazy outdated.
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SomeRetard
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Joined: Sun Jul 22, 2018 2:47 am

Re: Grand List of Simple Questions

Post by SomeRetard »

1)What is the most efficient way to clear mine supports/debris from an area you want to claim?
2) Can I park a wagon/hearthfire/X over cave-in tiles while removing mine supports, so they can't be filled with blocks that need to be mined?

I've a 60x60 plot underground, and I want to remove the mine supports.
The plan was to break a support > destroy rocks > mine out the "debris" tile, and hope by random chance eventually I'd clear everything.
This doesn't seem to be working.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Grand List of Simple Questions

Post by MagicManICT »

SomeRetard wrote:1)What is the most efficient way to clear mine supports/debris from an area you want to claim?
A lot of alts is the best solution I've seen anyone suggest. You can rotate them out to let the concussions and such heal up... or just let them die. Removing supports will always trigger a cave in. Rules were changed not long ago so that if a particular tile--one that is set to cave in--is covered by any support, you're safe, but that's only useful if you're going to leave some supports in place.

I think that anything you could place that wouldn't be destroyed in a cave in would be harder to remove than the cave in, but your mileage may vary based on cave level and your str. You might experiment with some palisade sections, different houses, and such. That I know of, nobody has done any science on this matter (at least it hasn't been posted to the forums).
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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: Grand List of Simple Questions

Post by Granger »

A different stance: you only need to remove authority objects (village idols/banners, personal claim stakes) to be able to claim an area, no need to remove supports (or anything else that is not projecting authority).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
matheuswm
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Joined: Sat Jun 30, 2018 1:37 am

Re: Grand List of Simple Questions

Post by matheuswm »

How the hell do i increase the goddamn catch chance for fish? I'm dealing with lower teens and it's triggering me so bad.
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MagicManICT
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Re: Grand List of Simple Questions

Post by MagicManICT »

matheuswm wrote:How the hell do i increase the goddamn catch chance for fish? I'm dealing with lower teens and it's triggering me so bad.
Specific parts of tackle (all of it) matters: string, hook, lure. If a recipe will take more than one specific material (such as a wood fish using any wood type), the specific material doesn't matter that I'm aware. When it comes to strings, I'm not sure if there's a differentiation between hemp and flax, but the other types (taproot, silk, etc) can matter.

Beyond that... just like in any real estate: location, location, location. Some fish are rare in most places, but relatively common in certain spots, and will have a higher (if not high) chance to catch.

Finally, some fish are just plain hard to catch, even if using the right combination of tackle in the proper location.
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Farn
Posts: 96
Joined: Mon Jan 10, 2011 6:23 pm
Location: Finland

Re: Grand List of Simple Questions

Post by Farn »

What is the quality formula for silk filaments?

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