yooo jorbbbb

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jorb
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Re: yooo jorbbbb

Post by jorb »

Not entirely sure I see the point. Also: Great titling of a threadstart.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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tigerlrg245
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Re: yooo jorbbbb

Post by tigerlrg245 »

This is the forum post embodiment of a drunk dial
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DatSheep
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Re: yooo jorbbbb

Post by DatSheep »

Facts xD
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Granger
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Re: yooo jorbbbb

Post by Granger »

jorb wrote:Not entirely sure I see the point. Also: Great titling of a threadstart.
I suspect the idea is to run a parallel experimental world in which the feasibility of mechanics with regard to a permanent world (=free of the need for wipes stemming from quality runaway or exhaustion of natural resources/pristine wilderness) can be tested, with an accelerated timeframe thanks to massively increased decay rates.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Cece
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Re: yooo jorbbbb

Post by Cece »

Onep wrote:Splitting the small player-base even more is not necessary. 0/10
i dont know why haven doesn't mail people updates and remind them that this game still exists, i mean i get that most people wont likely return after being deeply disappointed in that sudden p2p model shift but atleast some would come back, i have yet to return and i dont think i would for the same reason but i may change my mind if the playercount is atleast 300 :roll:
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Jalpha
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Re: yooo jorbbbb

Post by Jalpha »

Player count improves every reset and holds for longer. I think the devs are still gaining momentum, like the worlds now are the warmup race before the main event.

Or they are just dirty casuals lol. THIS GAME IS MY LIFE AND THEY ONLY DEDICATE 20HRS OF THEIR TIME EACH WEEK, REEEEE!
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Onep
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Re: yooo jorbbbb

Post by Onep »

Cece wrote:
Onep wrote:Splitting the small player-base even more is not necessary. 0/10
i dont know why haven doesn't mail people updates and remind them that this game still exists, i mean i get that most people wont likely return after being deeply disappointed in that sudden p2p model shift but atleast some would come back, i have yet to return and i dont think i would for the same reason but i may change my mind if the playercount is atleast 300 :roll:
You're a subhuman with an anime avatar. Go spend your NEETbux on animu figurines to post in your 'hotglue' threads.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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DatSheep
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Re: yooo jorbbbb

Post by DatSheep »

Onep wrote:
Cece wrote:
Onep wrote:Splitting the small player-base even more is not necessary. 0/10
i dont know why haven doesn't mail people updates and remind them that this game still exists, i mean i get that most people wont likely return after being deeply disappointed in that sudden p2p model shift but atleast some would come back, i have yet to return and i dont think i would for the same reason but i may change my mind if the playercount is atleast 300 :roll:
You're a subhuman with an anime avatar. Go spend your NEETbux on animu figurines to post in your 'hotglue' threads.
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Something died in my basement and gave me rubella
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Sebthegrand
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Re: yooo jorbbbb

Post by Sebthegrand »

i bet that perma server would have a much higher pop for the simple fact people wouldn't be waiting for a world reset lmao. game takes way to much effort for world resets, salems garbage but they pull it off somehow
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DDDsDD999
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Re: yooo jorbbbb

Post by DDDsDD999 »

Sebthegrand wrote:i bet that perma server would have a much higher pop for the simple fact people wouldn't be waiting for a world reset lmao. game takes way to much effort for world resets, salems garbage but they pull it off somehow
Haven is in no way ready for a permanent world. Salem also pulls nothing of note off.
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