I've noticed that it doesn't have calculations for %stat for anything aside from PSY?
INT, for example, everything lists 0% for. It seems a simple thing to compute, but I'm guessing those %s were manually added? And/or is there a bug where only PSY works for some reason?
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not_a_cat
- Posts: 158
- Joined: Fri Nov 25, 2016 3:41 pm
Re: Cookbook
It calculates % for stat with max FEPs when "Attribute min. value" filter is empty. Otherwise stat from filter is calculated. E. g. when you search for "int 4", last column will contain percents for Int stat.qoonpooka wrote:I've noticed that it doesn't have calculations for %stat for anything aside from PSY?
Would a separated manual switch for Attributes to calculate % be better?
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vatas
- Posts: 5251
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Cookbook
Yes, I meant the FEP bar. Weird mistake to make. I was indeed thinking of some sort of calculator thing where you'd need to input all those variables. I agree that in optimal case, the client would do it automatically. Pepper is indeed problem as only thing telling if food has it or not is single line in tooltip and there's no mention of the quality.not_a_cat wrote:That's good idea. FEP bar, the left one, correct?vatas wrote:a tool that would help calculate if certain type of food will be enough to fill a hunger bar?
I guess it would be better to calculate total FEP sum in the game UI. So a player doesn't have to type all modifiers values (hunger level, char's sats, table's mod, subscription, etc.) into fields beside food name, ingredients and quality. The problem is pepper: i think game client is unable to keep track of what food was sprinkled and with what Q pepper.
I was generally looking a way to find foods that would "one-shot" my FEP bar without too much of a waste.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Cookbook
would be nice if calc will show best food (setup of food) for selected attr, where i can choose and set Q and bonuses to calc hm resources i'll need to raise attr by 100
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Cookbook
except it doesn't. I do "INT 1" and all entries show "0%" for INT. It works as you say for PSY.not_a_cat wrote:It calculates % for stat with max FEPs when "Attribute min. value" filter is empty. Otherwise stat from filter is calculated. E. g. when you search for "int 4", last column will contain percents for Int stat.qoonpooka wrote:I've noticed that it doesn't have calculations for %stat for anything aside from PSY?
Would a separated manual switch for Attributes to calculate % be better?
Windows 10, Chrome, all current.
And now I can't even get it to work for PSY
https://imgur.com/3v5yGJD
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julian12it
- Posts: 787
- Joined: Sat Sep 11, 2010 8:01 pm
- Location: Topaz
Re: Cookbook
Worked for me, try deleting your cookies or something. Try another browser.qoonpooka wrote:except it doesn't. I do "INT 1" and all entries show "0%" for INT. It works as you say for PSY.not_a_cat wrote:It calculates % for stat with max FEPs when "Attribute min. value" filter is empty. Otherwise stat from filter is calculated. E. g. when you search for "int 4", last column will contain percents for Int stat.qoonpooka wrote:I've noticed that it doesn't have calculations for %stat for anything aside from PSY?
Would a separated manual switch for Attributes to calculate % be better?
Windows 10, Chrome, all current.
And now I can't even get it to work for PSY
https://imgur.com/3v5yGJD

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not_a_cat
- Posts: 158
- Joined: Fri Nov 25, 2016 3:41 pm
Re: Cookbook
Indeed, it doesn't work for caps, only for lowercase.qoonpooka wrote:I do "INT 1" and all entries show "0%" for INT
Thank you very much for notice, qoonpooka.
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Hopefully fixed
Last edited by not_a_cat on Mon Aug 20, 2018 2:06 pm, edited 1 time in total.
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Cookbook
Yay I helped!not_a_cat wrote:Indeed, it doesn't work for caps, only for lowercase.qoonpooka wrote:I do "INT 1" and all entries show "0%" for INT
Thank you very much for notice, qoonpooka. Will fix that
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Cookbook
Now also noticing that the new paged results (which look really crisp, btw) aren't sorting correctly. I order by % chance of target stat and it orders the first page well enough but only the results of the first page. Bottom of page 1 will show a 7% recipe, but on the next page I'm finding all sorts of higher %s. This makes the 'order by' function somewhat pointless and especially tedious for stats that have dozens of pages of things (like Wil).
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not_a_cat
- Posts: 158
- Joined: Fri Nov 25, 2016 3:41 pm
Re: Cookbook
Thank you for the message, qoonpooka
You are right, i have not updated sorting after pagination was added. Hope to fix it soon.
As a temporary solution for sorting purposes you may try getting a single page of results by more strict filtering and ?limit=N option
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Global sorting should be fixed
You are right, i have not updated sorting after pagination was added. Hope to fix it soon.
As a temporary solution for sorting purposes you may try getting a single page of results by more strict filtering and ?limit=N option
___
Global sorting should be fixed
Last edited by not_a_cat on Thu Oct 11, 2018 11:34 pm, edited 1 time in total.