by Lunarius_Haberdash » Fri Aug 17, 2018 3:16 pm
Honestly, I'd love to see the Stink Badger put in, now that I know it's a thing. Would be even better if you couldn't *tell* it was a Stink Badger, it just looked like every other badger.
Then give it an attack that inflicts a 'wound' that makes your character emit noxious fumes. The debuff would only affect the character, of course, but it would be an amusing visual effect. Maybe add a "buff" in the vein of "touched by pain" that gives those items (and only those items, not inheritable) the "Stink of the Badger" trait?
Could be kinda cool to have that be permanent (barring washing with something) so that sets of 'stinky' items could be collected.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.