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rhzk
- Posts: 289
- Joined: Wed Mar 16, 2016 4:10 am
Re: Books - For Mechanical AND LARPy purposes
Hope Jorb implement books soon. Btw, Jorb (or Loftar), can you add character sheet window for background info about character (for RP or anything else) so ppl can read a few words about characters and who are they in this world. Checking friend list with some info about them can be more convenient too. Thank you!
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AriZona
- Posts: 276
- Joined: Wed Sep 14, 2016 12:02 am
Re: Books - For Mechanical AND LARPy purposes
Here is another thing how books can be useful: connect "books thing" to the fraction of retained skills credos after death upon the condition that the death happened within the lands of a real or village of the his/her origin.
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neeco
- Posts: 346
- Joined: Mon Aug 20, 2018 3:31 am
- Location: Bat soup store
Re: Books - For Mechanical AND LARPy purposes
You're going to have to elaborate on that a bit more.AriZona wrote:Here is another thing how books can be useful: connect "books thing" to the fraction of retained skills credos after death upon the condition that the death happened within the lands of a real or village of the his/her origin.
W9: Hermit
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
jorb wrote:The running server is the test server.
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AriZona
- Posts: 276
- Joined: Wed Sep 14, 2016 12:02 am
Re: Books - For Mechanical AND LARPy purposes
OK. If you insistneeco wrote:You're going to have to elaborate on that a bit more.AriZona wrote:Here is another thing how books can be useful: connect "books thing" to the fraction of retained skills credos after death upon the condition that the death happened within the lands of a real or village of the his/her origin.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Books - For Mechanical AND LARPy purposes
I have to say that I stringently oppose anything that makes recovering from death easier. I frankly feel like we recover far too much of our LP/Stats/Etc after death than is strictly appropriate for a game wanting to leave the sting in death.AriZona wrote:. I just started to imagine what would mean for PvP ... (some might like)
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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neeco
- Posts: 346
- Joined: Mon Aug 20, 2018 3:31 am
- Location: Bat soup store
Re: Books - For Mechanical AND LARPy purposes
Thank you for explaining more, I think I understand now. I think this would be nice for the average hermit, but a terrible idea for the fact that this can be abused by large factions with titan characters. Of course they will have the resources to have the best recovery % available, and no titan would die without recovering 80% of their stats back.AriZona wrote:For example, unlucky citizen of X realm was collecting toad stool and bad bear ate him/her. After the death he/she kept 30% of attributes/skills or credos. But if that char would be studying books, he/she could save up to 80% of attributes. It may could even roll a dice to check for chance to avoid permadeath, for example from a troll. I just started to imagine what would mean for PvP ... (some might like)
The game is already forgiving with death. With the knock out mechanic, if you have full hhp there is no way you will die to any wild animal or troll.
W9: Hermit
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
jorb wrote:The running server is the test server.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Books - For Mechanical AND LARPy purposes
Totally another topic but... fuck yeah... what's up with that shit? When did the devs go soft on death?neeco wrote:The game is already forgiving with death. With the knock out mechanic, if you have full hhp there is no way you will die to any wild animal or troll.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Books - For Mechanical AND LARPy purposes
For fear of further derailing, and this is only my best guess, but I'd say it was an experiment that hasn't quite worked out right... maybe... Maybe they'll change it back or tune it some next world? Not the first time this has come up, though I don't recall a thread in C&I about it.Lunarius_Haberdash wrote:Totally another topic but... fuck yeah... what's up with that shit? When did the devs go soft on death?neeco wrote:The game is already forgiving with death. With the knock out mechanic, if you have full hhp there is no way you will die to any wild animal or troll.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Reyajh
- Posts: 271
- Joined: Thu Mar 17, 2011 4:29 am
Re: Books - For Mechanical AND LARPy purposes
AriZona wrote:...Beside somebody might want to make medallion out of a book to wear it on thick golden chain around neck, books are usually a symbol of knowledge/light and has to perform as expected. One of ways to serve H&H, the more a char exercises book-crafting (crafting/reading/getting_more_knowledge/lore/ etc.), the more lore that char has, ...
I really like where you are going with the idea of tying Books to Lore in some way. I imagine it would require a reworking/re-assessing of the whole Lore Mechanic and how it balances out. But it would make a lot more sense to raise lore by tying it to books, such as by crafting/reading/gaining knowledge/transcribing them, in some way. Even having it's own credo perhaps?
But stop right there, please... No, no, no more softening of the death mechanic!
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"![Trollface ¦]](./images/smilies/troll.gif)
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"
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Bad_Habit123
- Posts: 62
- Joined: Fri May 26, 2017 4:06 pm
Re: Books - For Mechanical AND LARPy purposes
+1 A good idea, i believe it will be implemented.
"Survival can be summed up in three words - never give up. That's the heart of it really.Just keep trying." -- Bear Grylls