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Warhol
- Posts: 6
- Joined: Sun Aug 26, 2018 8:55 pm
Re: Game Development: Louse Bites
Would also be cool if the hats received from trading showed up in account history as -Traded- or something like that.

These two account dates look awfully different...
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Wonderful
- Posts: 108
- Joined: Sat Mar 01, 2014 4:17 pm
Re: Game Development: Louse Bites
I missed the Angelic Halo. If they brought that one back I would pay upwards of a lot of money for it...
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Louse Bites
tbh all the old hats are ultra rare!!!!!! ive spent lots acquiring some this late into the game, id kill myself if they did thisWarhol wrote:Would be great if old hats could be purchased again at the end of the year or for holidays like League of Legends does with skins. Exceptions being the ultra rare hats..
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Game Development: Louse Bites
Such entitlement. Such not reading the OP where this was explicitly called out as WIP. Can I have your stuff?LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Louse Bites
Kinda curious about this as well... It's just not that hard to manage your wounds.jorb wrote:Primarily we made them somewhat different and more detailed in their representations. Not entirely sure what huge problems you were having with wounds as it was.LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: Game Development: Louse Bites
There is a fine line between hard and tedious. Wounds are riding this line far too close. It may not be hard to manage, but it is god damn tedious, boring and takes time away from other elements of the game you'd rather focus on. I pretty much just stopped interacting with wounds unless I absolutely must. It just ruins the flow of the game for me at times.Lunarius_Haberdash wrote:Kinda curious about this as well... It's just not that hard to manage your wounds.jorb wrote:Primarily we made them somewhat different and more detailed in their representations. Not entirely sure what huge problems you were having with wounds as it was.LadyV wrote:So you made wounds worse... ok I'm done. Was a good game. Thank you for its entertainment.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Game Development: Louse Bites
heal 3 points of deep cut with waybroad per 24hrs.... nice update
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Louse Bites
Pretty sure that hasn't changed at all. If you've had higher rates with waybroad previously, then that's probably just because you've used higher-quality waybroad.ctopolon4 wrote:heal 3 points of deep cut with waybroad per 24hrs.... nice update
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Wonderful
- Posts: 108
- Joined: Sat Mar 01, 2014 4:17 pm
Re: Game Development: Louse Bites
I mean unless you sent IRL costs to players for the hats, whatever you spent IG won't matter in the next world anyway...ChildhoodObesity wrote:tbh all the old hats are ultra rare!!!!!! ive spent lots acquiring some this late into the game, id kill myself if they did thisWarhol wrote:Would be great if old hats could be purchased again at the end of the year or for holidays like League of Legends does with skins. Exceptions being the ultra rare hats..
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
- Location: mom's basement
Re: Game Development: Louse Bites
could we increase heal rate by using another medicine or another apply of the same one? if U got <15% heal rate - it goes crazy longloftar wrote:Pretty sure that hasn't changed at all. If you've had higher rates with waybroad previously, then that's probably just because you've used higher-quality waybroad.ctopolon4 wrote:heal 3 points of deep cut with waybroad per 24hrs.... nice update
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH