Game Development: Louse Bites

Announcements about major changes in Haven & Hearth.
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Ants
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Re: Game Development: Louse Bites

Post by Ants »

MagicManICT wrote:
Wonderful wrote:Grind the louse chitin into a paste that is better than some current inefficient medicines. Or make it into a mash.
Not sure what medicines that would be. I'd have to look to see.

I was going to say that chitin isn't digestible, but I just got corrected by Google, so... https://www.ncbi.nlm.nih.gov/pubmed/17587796
I mean, kelp cream kinda sucks because it requires wax to make.
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popfor
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Re: Game Development: Louse Bites

Post by popfor »

I believe this subforum went from 175 topics to 172 topics I demand more transparency into these shady changes!
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eliminoid
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Re: Game Development: Louse Bites

Post by eliminoid »

Yikes, Voidwoken bugs. Better to not use the source magic in my dungeon.
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Fostik
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Re: Game Development: Louse Bites

Post by Fostik »

vatas wrote:Louse chitin? Combine with strings to create crude but better-than nothing armor, and/or carve it into curios?
If you choose between better than nothing armor - louse chitin is inaccessible for you :)

Completely useless creatures. Very hard to kill, big damage to everything they destroy when trying to get to you, and zero wealth loot.
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Granger
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Re: Game Development: Louse Bites

Post by Granger »

Fostik wrote:Completely useless creatures. Very hard to kill, big damage to everything they destroy when trying to get to you, and zero wealth loot.
Sounds like they need to get more aggressive the deeper you go ¦]
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Fostik
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Re: Game Development: Louse Bites

Post by Fostik »

Granger wrote:Sounds like they need to get more aggressive the deeper you go ¦]
You confuse the gameplay with torture.
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Aceb
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Re: Game Development: Louse Bites

Post by Aceb »

Fostik wrote:
Granger wrote:Sounds like they need to get more aggressive the deeper you go ¦]
You confuse the gameplay with torture.
Funny, same think I heard from people just because I like silk making...

But yeaaaaah, not fan of that particular thing. ¦]
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Granger
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Re: Game Development: Louse Bites

Post by Granger »

Fostik wrote:
Granger wrote:Sounds like they need to get more aggressive the deeper you go ¦]
You confuse the gameplay with torture.
You missed the ¦] .

While I'm normally utterly humor free there seldomly are moments (placed far apart in spacetime) where that isn't the case.
Feel privileged to have witnessed a rare thing.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Finigini
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Re: Game Development: Louse Bites

Post by Finigini »

eliminoid wrote:Yikes, Voidwoken bugs. Better to not use the source magic in my dungeon.
Ha. I understood that reference.

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