snail seems too rare to be significant so far tbh, i've checked like 20+ caverns now and i've still yet to find one
but i do have a couple cupboards of glimmermoss now so thats dope
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Vigilance
- Posts: 3561
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Re: Game Development: Fruitless Conch

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Fruitless Conch
I hail progress and bow to the abilities of the devs for being able to put this in.jorb wrote:
New Implementations
-----------------------
- Added support for hiding fruit layers in trees and bushes when the fruit in them has been picked.
The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.
- Added "Chasm Conch", new cave creature.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Spinnner
- Posts: 19
- Joined: Wed May 25, 2016 7:09 pm
Re: Game Development: Fruitless Conch
Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Re: Game Development: Fruitless Conch
Are you sure it isn't hidden below the rubble and rocks?Spinnner wrote:Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Spinnner
- Posts: 19
- Joined: Wed May 25, 2016 7:09 pm
Re: Game Development: Fruitless Conch
Yeah, area is completely clear. No rocks, etc.vatas wrote:Are you sure it isn't hidden below the rubble and rocks?Spinnner wrote:Got cave-in 5 cells from stone support. My horse completely annihilated (no body, nothing at all). What's up?
UPD: it was hidden troll, lol
Last edited by Spinnner on Tue Sep 25, 2018 6:23 pm, edited 1 time in total.
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Vigilance
- Posts: 3561
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Re: Game Development: Fruitless Conch
you seem to have absolutely missed the design intention of the creature, it would appear.Granger wrote:The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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shubla
- Posts: 13041
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- Location: Finland
Re: Game Development: Fruitless Conch
what else would you think of a user with such avatar!!Vigilance wrote:you seem to have absolutely missed the design intention of the creature, it would appear.Granger wrote:The snail is oversized, unless you plan it to eat all hearthlings (including mounted horses, should this apply) in one bite... please think about scaling it down a bit.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: Game Development: Fruitless Conch
That is a fooken huge snail. Awesome.
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SaltyCrate
- Posts: 160
- Joined: Fri Nov 04, 2016 6:34 pm
Re: Game Development: Fruitless Conch
Small but very cool update.
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Game Development: Fruitless Conch
May be a very snail update, but a pleasant one!
