Animals stop running away if healed

The worst monsters in the Hearthlands warp the fabric of space and time..
User avatar
spectacle
Posts: 950
Joined: Wed Nov 11, 2009 11:16 am
Location: Planet

Animals stop running away if healed

Post by spectacle »

If an animal who is running away from a fight after taking damage is healed by a deer, it will stop running, and just stand there without trying to either fight or flee. This makes it a lot easier to run down fleeing animals, but is probably not intended :D
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"

Return to “Bugs”