pyre stake.

gallow.

impalement.




Pretty minimal reqs for a developed skull. Hasn't stopped people from alt-farming for them if they want them.Lunarius_Haberdash wrote: Though might I suggest to only allow those with developed skulls be used in such a manner just to reduce twinking?
Alternate suggestion then Mr. MagicMan?MagicManICT wrote:Pretty minimal reqs for a developed skull. Hasn't stopped people from alt-farming for them if they want them.Lunarius_Haberdash wrote: Though might I suggest to only allow those with developed skulls be used in such a manner just to reduce twinking?

being able to desecrate my enemies corpse is always fun.MagicManICT wrote:I say just make it a thing. Use it as a means of denying your opponents a proper burial. Maybe it gives a realm or village bonus based on the number of LP it "absorbs" back into the system. I mean, this could be so much more than simple larpy decorations!
Oh, and I'm well aware that this particular addition of thoughts brings its own bag of worms. I can think of several just posting this, and I'm sure there are more than a few I'd need to think on, but it's food for thought for development ideas, not necessarily a pro/con of the potential system.
jorb wrote:The running server is the test server.
Maybe the meat could be dynamically scaled, the higher the characters stats were relative to your stats, the better the meat is. This way there would be no benefit of eating some alts with poor stats.SacreDoom wrote:I think Jorb has stated before that he wouldn't be opposed to cannibalism were it not for the macabre fact that people would likely start making alt farms and harvesting alts for skin and meat.
