Does it depend on growth stage or something?Enjoyment wrote: The radius of towercaps is dynamic
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
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qoonpooka
- Posts: 400
- Joined: Tue Jun 04, 2013 11:28 pm
Re: Amber Client
Noticed the following bug.
https://imgur.com/a/iFJO3r2
Note that the character crosses a single cell line, but the coords given for crrent location jump by more than 17 units.
https://imgur.com/a/iFJO3r2
Note that the character crosses a single cell line, but the coords given for crrent location jump by more than 17 units.
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
done
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Amber Client
@romovs Jorbtar added an update where the fruit and decorations on trees were optional. It allows users to see picked trees and unpicked trees from afar. I don't think this portion was pulled correctly in Amber or was forgotten to be added and so all trees show up as picked and fruitless even though they are not picked and have fruit.

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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
It's because of a modified tree resource Amber uses. Will fix it in a few days when I am back home.LostJustice wrote:@romovs Jorbtar added an update where the fruit and decorations on trees were optional. It allows users to see picked trees and unpicked trees from afar. I don't think this portion was pulled correctly in Amber or was forgotten to be added and so all trees show up as picked and fruitless even though they are not picked and have fruit.
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pawnchito
- Posts: 1120
- Joined: Sat Apr 07, 2018 11:52 pm
Re: Amber Client
Can confirm without amber the client does render the trees when they can be picked.LostJustice wrote:@romovs Jorbtar added an update where the fruit and decorations on trees were optional. It allows users to see picked trees and unpicked trees from afar. I don't think this portion was pulled correctly in Amber or was forgotten to be added and so all trees show up as picked and fruitless even though they are not picked and have fruit.
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jetharius
- Posts: 31
- Joined: Sat Sep 22, 2018 10:36 pm
bat corpse on mine hole
had a rare instance where a bat corpse died ontop of a mine hole rendering it unusable. wanted to report this as a frustrating bug, its not game breaking as i can wait for the corpse to despawn and use the minehole again when it does, but as im working through some credo quests, i would really like to not have to deal with that.

PS. read through existing posts to verify that this is a non-existing issue at least recurringly.

PS. read through existing posts to verify that this is a non-existing issue at least recurringly.
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: bat corpse on mine hole
Wrong forum. This is a custom client. It only changes mostly the looks of the game and allows for customized input to make life easier. Any game mechanics like you noted are strictly game related bugs and not client. Should be under Bugs section of the forums. Unless the issue doesn't persist on vanilla client which in this case I am doubtful.jetharius wrote:had a rare instance where a bat corpse died ontop of a mine hole rendering it unusable. wanted to report this as a frustrating bug, its not game breaking as i can wait for the corpse to despawn and use the minehole again when it does, but as im working through some credo quests, i would really like to not have to deal with that.
PS. read through existing posts to verify that this is a non-existing issue at least recurringly.
