Ardennes Hafen Client

Forum for alternative clients, mods & discussions on the same.
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shubla
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Re: Ardennes Hafen Client

Post by shubla »

iamahh wrote:pepper botting was possible with Purus a long time
Purus Pasta indeed had a trellis farmer which was able to farm peppers.
though used to glitch
Or maybe it was user-side error!
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Purus Pasta, The Best Client
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Ardennesss
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Re: Ardennes Hafen Client

Post by Ardennesss »

iamahh wrote:pepper botting was possible with Purus a long time, though used to glitch
This is not a pepper farmer, it's a pepper bot. It farms, boils, places on herbalist tables, and grinds.
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shubla
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Re: Ardennes Hafen Client

Post by shubla »

Does the client include a hauling bot that you could program routes, for example, it would haul bunch liftables or items from place A to place B.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Ardennesss
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Re: Ardennes Hafen Client

Post by Ardennesss »

shubla wrote:Does the client include a hauling bot that you could program routes, for example, it would haul bunch liftables or items from place A to place B.
Not currently, and it is unlikely it will in the future. I tend to only spend time adding things I would use myself, or that have a strong community voice asking for it.
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shubla
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Re: Ardennes Hafen Client

Post by shubla »

Ardennesss wrote:
shubla wrote:Does the client include a hauling bot that you could program routes, for example, it would haul bunch liftables or items from place A to place B.
Not currently, and it is unlikely it will in the future. I tend to only spend time adding things I would use myself, or that have a strong community voice asking for it.
I have more posts than the other posters in this thread combined. Thus. I am majority of the community!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Spin2Win
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Re: Ardennes Hafen Client

Post by Spin2Win »

actually everyone combined is higher than your posts, get it right. ¦]

pretty sure anyways

edit: plus i just posted so its even higher now
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LostJustice
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Re: Ardennes Hafen Client

Post by LostJustice »

shubla wrote:
Ardennesss wrote:
shubla wrote:Does the client include a hauling bot that you could program routes, for example, it would haul bunch liftables or items from place A to place B.
Not currently, and it is unlikely it will in the future. I tend to only spend time adding things I would use myself, or that have a strong community voice asking for it.
I have more posts than the other posters in this thread combined. Thus. I am majority of the community!
Quantity does not equal quality. :roll:
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Ukhata
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Re: Ardennes Hafen Client

Post by Ukhata »

shubla wrote:
Ardennesss wrote:
shubla wrote:Does the client include a hauling bot that you could program routes, for example, it would haul bunch liftables or items from place A to place B.
Not currently, and it is unlikely it will in the future. I tend to only spend time adding things I would use myself, or that have a strong community voice asking for it.
I have more posts than the other posters in this thread combined. Thus. I am majority of the community!
that just means you are loud, not the majority
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stya
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Re: Ardennes Hafen Client

Post by stya »

Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.

I will make sure to include this clever trick of you in my future projects:

Code: Select all

if(trays == null)
            return null;
        return trays;
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neeco
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Re: Ardennes Hafen Client

Post by neeco »

stya wrote:Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.

I will make sure to include this clever trick of you in my future projects:

Code: Select all

if(trays == null)
            return null;
        return trays;
It's been a while since I've beheld such a beauty.
Ardennesss wrote:Unplayable tbh.

I guess that's why you have to bug Jorb to implement server-side things you cant figure out in the client.
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