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shubla
- Posts: 13041
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Re: Nerf Ranger's Bow
ranged combat is either useless or ridiculously overpowered

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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ctopolon4
- Posts: 746
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Re: Nerf Ranger's Bow
overpowered when your bowQ > enemy armorQ, and your PERC > enemy AGIshubla wrote:ranged combat is either useless or ridiculously overpowered
and ~2000MM for slow aiming (~8000 MM for 3sec aiming) //6sec are slow because enemy will close to you after 3
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Pan_w_okularach
- Posts: 790
- Joined: Mon Aug 04, 2014 10:57 am
Re: Nerf Ranger's Bow
It's a hard counter to the combat system itself. The new meta is gonna be: archery, have a better bow and have more friends with more bows. We've already had it before, in world 9, it was a shitshow https://www.youtube.com/watch?v=wVwvs0Zda5I. And then here's you with your silly q100 rbow, thinking you're smartIngloriouslyBad wrote:It looks like it's a hard counter to the current PVP meta.
ctopolon4 wrote: 20000 dmg + 10% opennings with 10% armor penetration = 1000dmg to armor 1000 to hp
that's not even remotely close to reality, please crawl back to whatever hole you came from this thread is for serious discussionctopolon4 wrote:and ~2000MM for slow aiming (~8000 MM for 3sec aiming)
Yeah because we have a built-in aimbot in our clients, how do you expect archery to not be OP af when all you need to do is just click on the portrait for instant damage, and all that while staying at a safe distance from the enemy, it's retarded.shubla wrote:ranged combat is either useless or ridiculously overpowered
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Nerf Ranger's Bow
You're aware that bow quality caps marksmanship, right? Aim speed is the minimum of them. I'm not sure why people are arguing about how theoretically strong bows are, when you can literally spawn in to valhalla right now and test a realistic bow quality and stats against realistic armor quality and stats and see how good they are.ctopolon4 wrote:overpowered when your bowQ > enemy armorQ, and your PERC > enemy AGIshubla wrote:ranged combat is either useless or ridiculously overpowered
and ~2000MM for slow aiming (~8000 MM for 3sec aiming) //6sec are slow because enemy will close to you after 3
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
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Re: Nerf Ranger's Bow
when you and your trade partner are going to get your asses whooped by a squad of 5+ archers, one shot in a split second, without having a fighting chance you, will take these words back and that is not only you, but all of these people that are defending archery right now, the PvPers will adapt to the new meta and you will suffer way more from this than you did before...IngloriouslyBad wrote:In all seriousness, I think I am going to make an alt for marksmanship just for base defense and to protect my partner when he goes on trade journeys. It looks like it's a hard counter to the current PVP meta. Like it or not, it has its uses both bad and good. I guess it's really up to the eye of the beholder.
it is pretty obvious that balanced archery cannot exist without the mechanics being changed and was obvious already when jorb/loftar decided to buff archery again(here is a little insight of jorb and loftar discussing the archery buff)....
people who haven't done any pvp, you might think you know shit, but in reality the chances are really low, so please stay out of this thread, you're ruining the game
Click to read Developer's thoughts on PvP
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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IngloriouslyBad
- Posts: 148
- Joined: Tue Feb 02, 2016 9:21 am
Re: Nerf Ranger's Bow
Atleast you get why I chose the name. I'm pretty bad at the game in general.dafels wrote:also, your name describes you very well when it comes to pvp.
I've only had to fight 1 person, thankfully
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Nerf Ranger's Bow
ctopolon4 wrote: overpowered when your bowQ > enemy armorQ, and your PERC > enemy AGI
and ~2000MM for slow aiming (~8000 MM for 3sec aiming) //6sec are slow because enemy will close to you after 3
20k cleaves
Pls don't post information you're unsure about without any hint of irony or suggestion you're unsure. I've wasted so much time because of people claiming mechanics work drastically differently than they do in actuality. As funny as it'd be if IngloriouslyBad wasted literal billions of LP getting 8k marks when the highest Q ranger bows are probably (I have no idea) like Q1300-1500ish, it's not very good etiquette.
P.S: Jorb could you decide soon if Rbows are getting nerfed into the ground or not : P I'm unsure if I should switch my majorero production to sunlit or not
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ctopolon4
- Posts: 746
- Joined: Sun Jun 03, 2018 2:28 pm
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Re: Nerf Ranger's Bow
SnuggleSnail wrote:20k cleaves
150 * sqrt(sqrt(30000*3000)/10) * 150% = 150 * 30.1 * 1.5 = 6.75k (dont matter, its more than everyone have hp+armor)
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Nerf Ranger's Bow
Nobody has a q3k b12, and getting a 100% opened cleave off is a lot harder than it sounds. Felix hasn't killed anyone with his absurd damage yet.ctopolon4 wrote:SnuggleSnail wrote:20k cleaves
150 * sqrt(sqrt(30000*3000)/10) * 150% = 150 * 30.1 * 1.5 = 6.75k (dont matter, its more than everyone have hp+armor)

