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Granger
- Posts: 9255
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Re: Copy and Paste Old Cities into Valhalla
Link to the past: viewtopic.php?p=734828#p734828
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Lyrroth
- Posts: 428
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Re: Copy and Paste Old Cities into Valhalla
I see, was kind of expecting You to have some in-build commands to spawn building materials and ability to construct.loftar wrote:Adding permissions systems and "building tools" and whatnot would most likely be more work than just implementing this suggestion as is.Lyrroth wrote:Just
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Dakkan
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Re: Copy and Paste Old Cities into Valhalla
Even assuming the existence of 100% sandbox creative tools for people to reconstruct these extremely elaborate places, it would still take a lot of effort. Again with Aurora as an example, there was plenty of planning and designing and extremely detailed decorating. Just the terrain leveling with the terraced areas and connecting ramps would take time to recreate again. Hell, even the roads had that detailed concave design everywhere. That work adds up. Terrain might not be a major issue for fairly flat cities like CF, but instead there would be the issue of replicating all the (BRING ME... A) shrubberies, trees, market stalls and individual designs if you wanted to be really precise. And that detail is what makes these places great.
I'd really like to see great cities and monuments saved for future use, but unfortunately the same attention to detail and effort that goes into making them is an issue with preserving them, in that method.
I'd really like to see great cities and monuments saved for future use, but unfortunately the same attention to detail and effort that goes into making them is an issue with preserving them, in that method.
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loftar
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Re: Copy and Paste Old Cities into Valhalla
We do have tools for spawning stuff, of course, but they're not really practical for "large-scale" construction projects, and can also easily crash the server if misused in unobvious ways.Lyrroth wrote:I see, was kind of expecting You to have some in-build commands to spawn building materials and ability to construct.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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shubla
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Re: Copy and Paste Old Cities into Valhalla
Possible changes to server may not be compatible with old map tiles. Also I think there may be some issues with stuff like coordinates.jordancoles wrote:How difficult would it be to add a portal in valhalla which would lead to saves map tiles from world's past?
I am sure that it is possible. But is it worth it time-wise? probably not.

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neeco
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Re: Copy and Paste Old Cities into Valhalla
Subjective.shubla wrote:But is it worth it time-wise? probably not.
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W10: LS of EoCity
W11: God King Emperor of the East [Retired]
W12: Wouldn't you like to know
jorb wrote:The running server is the test server.