Divine Intervention: Friends of Gerdgen

Announcements about major changes in Haven & Hearth.
Sacraer
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Post by Sacraer »

Lyrroth wrote:The only bug they have used was to speed up things a little, here's the chain:

Eat a lot of Charisma -> Create a network of QG -> Create a road network to connect them all -> Gerdgen becomes the center -> Spam commune with nature* -> Profit

*is where the bug happened, TL:DR = It was a slight speedbonus in getting the quest they were interested with, using commune unintended behaviour.
Someone posted it was a less than 5 minutes, per session perhaps. The question is how much time was saved just using only that small bug. Maybe couple of hours? Who knows.

Hot Gerdgen got killed for hedges being efficient and commune being a bit broken, allowing of it multiple usage and apparently allowance of going below experience limit, thus, giving a somewhat unfair advantage, that could be easly countered with having another quest giver network for own usage.
6 months ago I had more charisma than you all, taken without bots and other shit, and even if you play 24/7 and have a system of roads you will not be able to raise such statistics in 2 weeks
Last edited by Sacraer on Fri Nov 09, 2018 3:58 pm, edited 1 time in total.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Divine Intervention: Friends of Gerdgen

Post by DDDsDD999 »

Sacraer wrote:
Lyrroth wrote:The only bug they have used was to speed up things a little, here's the chain:

Eat a lot of Charisma -> Create a network of QG -> Create a road network to connect them all -> Gerdgen becomes the center -> Spam commune with nature* -> Profit

*is where the bug happened, TL:DR = It was a slight speedbonus in getting the quest they were interested with, using commune unintended behaviour.
Someone posted it was a less than 5 minutes, per session perhaps. The question is how much time was saved just using only that small bug. Maybe couple of hours? Who knows.

Hot Gerdgen got killed for hedges being efficient and commune being a bit broken, allowing of it multiple usage and apparently allowance of going below experience limit, thus, giving a somewhat unfair advantage, that could be easly countered with having another quest giver network for own usage.
6 months ago I had more charisma than you all along with those taken without bots and other shit, and even if you play 24/7 and have a system of roads you will not be able to raise such statistics in 2 weeks
User error.
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Vert
Posts: 280
Joined: Thu Nov 10, 2011 6:59 am

Re: Divine Intervention: Friends of Gerdgen

Post by Vert »

Sacraer wrote:
Ozzy123 wrote:People seem to not understand that it took fucking months to build the roads to questgivers from Gerdgen. Then it took a lot of time to get cheese and pepper to get 10k charisma, then you needed to do quests for like 10 hours a day getting shitloads of +1 local bat quality rewards and SOMETIMES you got a 2kk base LP reward, do that for many hours every day and yeah you can boost your stats up but it's all hard work and everyone could do that. Now people will still be able to do that, just need to build another road system to another "Gerdgen".

While we are at the topic of abusing mechanics, AD has like 3 "safe palisades" around Community Fair that they can run into at every fight. They have safe palisades around every single village. I would call that abusing visitors debuff, these palisades should also get nuked.
Sacraer wrote: only he raised these stats for 2 weeks after death which is almost 3kkk lp
He didn't raise them "after he died" cuz he is using another character you dumb fuck, character that already had high stats when he got it.
3 palisades vs 200 palisades of hedgehogs I think yes ... they should be nuked
you use your pallisade for gank.
we use palisade to protect quest giver.
the palisade isnt problem, the problem that its need to take 10+ people to get a kill on a single person who gank.
people who gank get to much power from most of updates.
while we need some update about group combat and siege.
why kingdom of storm still here? (abusing village as wall)
because it take 4 days full siege. you will die on this siege.
Sacraer
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Post by Sacraer »

you're talking nonsense ...


nice JOKE xXDDDDDDDDDDDDD @people who gank get to much power from most of updates.@


and ye ur facntions suck 90% group fights when i play xD


@why kingdom of storm still here? (abusing village as wall)@
why SA still here (abusing village as wall)
Last edited by Sacraer on Fri Nov 09, 2018 4:04 pm, edited 1 time in total.
Vert
Posts: 280
Joined: Thu Nov 10, 2011 6:59 am

Re: Divine Intervention: Friends of Gerdgen

Post by Vert »

Sacraer wrote:you're talking nonsense ...


nice JOKE xXDDDDDDDDDDDDD @people who gank get to much power from most of updates.@
huh after update that remove stop on defence, all people start run as good as you. mr script.
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Ozzy123
Posts: 2483
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Re: Divine Intervention: Friends of Gerdgen

Post by Ozzy123 »

Sacraer 20k attributes 5000 uac koing some polish noob that was used as a meatshield with 100 attributes and 500 uac Haha REKT SACRAER THE BEST NEW VIDEO PVP GOD WHEN I PLAY U SCARY AND NO EGGS
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
Sacraer
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Post by Sacraer »

Vert wrote:
Sacraer wrote:you're talking nonsense ...


nice JOKE xXDDDDDDDDDDDDD @people who gank get to much power from most of updates.@
huh after update that remove stop on defence, all people start run as good as you. mr script.
i have this script like 3-4 fights on my vids when trollex and all oddytown have this on start world
Sacraer
Posts: 107
Joined: Thu Oct 25, 2018 11:11 am

Re: Divine Intervention: Friends of Gerdgen

Post by Sacraer »

Ozzy123 wrote:Sacraer 20k attributes 5000 uac koing some polish noob that was used as a meatshield with 100 attributes and 500 uac Haha REKT SACRAER THE BEST NEW VIDEO PVP GOD WHEN I PLAY U SCARY AND NO EGGS
hello polish noob
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Zentetsuken
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Location: Flavor Town

Re: Divine Intervention: Friends of Gerdgen

Post by Zentetsuken »

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whts
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Joined: Wed Jan 11, 2017 3:03 pm

Re: Divine Intervention: Friends of Gerdgen

Post by whts »

About palisades
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And how i can get out, or kill someone if he go inside

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