And the ruled villages having to install a token of the realm on their idol for that transfer to actually work.Mario_Demorez wrote:Make it where EXPerience doesnt raise Realm auth but instead a percentage of Auth gained by villages in the realms borders. Each banner has its own "Auth" amount which can only be filled by villages near it.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Mappable Realms
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Mappable Realms
I'm all for new realm structures that all additional features to the realm, a map structure would be nice. "Still pool" or something, to peer into.
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: Mappable Realms
sorry, i don't have any metal to trade, i had to feed it all to the realm idolGranger wrote:The have been suggestions that the upkeep shouldn't be virtual (XP generated) but in hard currency (items) that need to be applied to the cairns.
Karede wrote: It takes a special kind of autism to play this game
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Mappable Realms
Maybe one should craft some item. Then enchant it (consuming realm auth) then insert the item to realm flag to add some time to it. If time runs out, the cairn can easily be destroyed.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Mappable Realms
Please, I agree realm expansion need to be worked on in it's own right but right now I just want to actually see where the heck a realm I am expanding is. Because for all we know the issue may no be broken and the situation is we have a sporadic realm expansion which makes it look big. Thing is, I don't know and I would like a way to figure this out that doesn't involve a retarded amount of hours each week figuring out borders.stya wrote:How about we stay on topic, maps? Thread has gone wild here.

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Attas
- Posts: 164
- Joined: Thu Jan 26, 2012 3:39 am
Re: Mappable Realms
I'm OK with things as they are.
If a realm is huge but it grew uncontrollably, it should be hard to map it. You should note down the coordinates of the cairns as they're built. If that hasn't been done, hire someone to survey the realm, or parts of it. If HH is as rich as it claims to be, that shouldn't be a problem.
Providing kings the map of their realms will only encourage them to expand to the empty parts of the map.
If a realm is huge but it grew uncontrollably, it should be hard to map it. You should note down the coordinates of the cairns as they're built. If that hasn't been done, hire someone to survey the realm, or parts of it. If HH is as rich as it claims to be, that shouldn't be a problem.
Providing kings the map of their realms will only encourage them to expand to the empty parts of the map.
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Scilly_guy
- Posts: 337
- Joined: Thu Feb 24, 2011 4:32 pm
Re: Mappable Realms
Could this not be solved quite easily by the client adding a show realm option to the existing map feature.
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Mappable Realms
No, the issue is I can pay someone to do this but the problem is we give multiple people the ability to expand since we often get requests of people asking to join the realm and wanting cairns. Yes I could pay someone but at the rate it updates and changes in size makes this point mute and creating a situation where we can expand. Not to mention I have to rely on some hermit or someone who probably has not really an idea what they are doing to hand draw it? I remember in NK someone did this for NK for only 1/3rd the realm. It took them literally hours and days and even then cairns could be off by 10 tiles and this can create really annoying situations to deal with. On top of that, I am not going to say to some hermit who wants to be covered, "Hey let me just request someone to map the entire realm so I can figure out where to place your cairn(s) to cover you! It may take a week or even a month but don't worry you may be covered!".Attas wrote:I'm OK with things as they are.
If a realm is huge but it grew uncontrollably, it should be hard to map it. You should note down the coordinates of the cairns as they're built. If that hasn't been done, hire someone to survey the realm, or parts of it. If HH is as rich as it claims to be, that shouldn't be a problem.
Providing kings the map of their realms will only encourage them to expand to the empty parts of the map.

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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Mappable Realms
Possibly but there is some parts of the realm that I know are mostly dead or rarely even visited so it doesn't help in this situation. Also you are now considering allowing a mechanic in client which people can manipulate.Scilly_guy wrote:Could this not be solved quite easily by the client adding a show realm option to the existing map feature.

