Yes! Yes!!Fjorn wrote:Maybe make the outlines the same color as they are in your kin list?
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Tell friend from foe
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ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Tell friend from foe
Yes, add this feature so I can go raid Bottleneck while wearing a Xanadu uniform. Just something you may wish to think about.theTrav wrote:Then it's a cluster fuck and much hilarity ensues.sabinati wrote:yeah but what happens if both sides show up to the party wearing the same dress? you know, the cute pink one.
I'm not convinced that sort of thing should be completely prevented, if the enemy has good intel, or good luck, or you just picked dumb, common colors for your gang, then it's reasonable for people to get confused in a big brawl.
Before the Raeg wagon arrives, I'm not a PvP player, so however you guys end up resolving this doesn't impact me in the slightest, I'm just making observations and voicing opinions from off to the side
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Potjeh
- Posts: 11825
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Re: Tell friend from foe
So? Anyone who would think that uniforms are a reliable way to tell group membership would be an idiot. And any smart group would rotate their uniforms, so the enemy can't wear the same thing in a raid.
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KillerofLawyers
- Posts: 133
- Joined: Tue Feb 23, 2010 11:00 am
Re: Tell friend from foe
Xanadu wouldn't ever have a uniform. Goons are sort of like herding cats. Although the idea of someone dressing up as a goon to attack BN does give me an amusing mental image of a overweight wheezing goon trodding up to BN while wearing a hoodie and an ironic T-shirt he bought off the net.
Uniforms and heraldry would be cool. So would flags. I don't think flags would be too hard to implement, and then satellite settlements could fly the flags of near-by villages to identify themselves and their protectors.
Uniforms and heraldry would be cool. So would flags. I don't think flags would be too hard to implement, and then satellite settlements could fly the flags of near-by villages to identify themselves and their protectors.
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Tell friend from foe
theTrav wrote:I'm in favor of uniforms/heraldry over "UI magic"
I think you can already achieve a good level of uniformity in your guys by all wearing the same equipment. It would be nice to be able to paint/dye stuff to further customize it, I'm pretty sure that would be all that is required though
Not so sure what is magical about being able to recognize people that you spend your daily (in game) lives with. Facial recognition is one of the earliest skills babies learn, after all...
Im in favor of both a "identify friends" toggle and uniforms/heraldry.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Sarge
- Posts: 2059
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Re: Tell friend from foe
I concede that I didn't read it all, but just wanted to add my +1 to the principle.
factnfiction101 wrote:^I agree with this guy.
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Brickbreaker
- Posts: 331
- Joined: Sat Jan 23, 2010 6:54 pm
Re: Tell friend from foe
I agree with your ideas guys.
On a sidenote I'd like pvp to be more common by removing permadeath from it.
On a sidenote I'd like pvp to be more common by removing permadeath from it.
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Cairon
- Posts: 64
- Joined: Thu Apr 01, 2010 12:39 am
Re: Tell friend from foe
This.Potjeh wrote:Another nifty thing would be highlighting a character when you mouseover his party/aggro icon. And I think feet circles are the best highlight.