Ender (Legacy) is able to show rustroot,www,string,clover marked on minimap
it should be in highlight.conf (also haven.conf)
rustroot = rustroot
windweed = www
string = spindlytaproot, stingingnettle
clover = fourleafclover
not sure about rabbit and fox as there are res files in mmap folder too ...
but AFAIk not sheep/cow etc. *
here's an highlight.conf (all marked at Tools -> highlight)
- Code: Select all
{
Forageables:
[
{name="gfx/terobjs/herbs/bloodstern"},
{name="gfx/terobjs/herbs/blueberry"},
{name="gfx/terobjs/herbs/candleberry"},
{name="gfx/terobjs/herbs/cavebulb"},
{name="gfx/terobjs/herbs/chantrelle"},
{name="gfx/terobjs/herbs/fourleafclover"},
{name="gfx/terobjs/herbs/inkweed"},
{name="gfx/terobjs/herbs/mussel", icon="gfx/invobjs/mussel"},
{name="gfx/terobjs/herbs/rustroot"},
{name="gfx/terobjs/herbs/spindlytaproot"},
{name="gfx/terobjs/herbs/stingingnettle"},
{name="gfx/terobjs/herbs/windweed"},
{name="gfx/terobjs/anthill", icon="mmap/anthill"}
],
Curiosities:
[
{name="gfx/terobjs/herbs/bloatedbolete", color="ffd675"},
{name="gfx/terobjs/herbs/chimingbluebell", color="b9f20d"},
{name="gfx/terobjs/herbs/dandelion", color="ffd675"},
{name="gfx/terobjs/herbs/edelweiss", color="b9f20d"},
{name="gfx/terobjs/herbs/flotsam", color="b9f20d"},
{name="gfx/terobjs/herbs/frogscrown", color="ffd675"},
{name="gfx/terobjs/herbs/ladysmantle", color="ffd675"},
{name="gfx/terobjs/herbs/glimmermoss", color="ffd675"},
{name="gfx/terobjs/herbs/royaltoadstool", color="ffd675"},
{name="gfx/terobjs/herbs/stalagoom", color="ffd675"},
{name="gfx/terobjs/herbs/tangledbramble", color="ffd675"},
{name="gfx/terobjs/herbs/thornythistle", color="ffd675"},
{name="gfx/terobjs/herbs/uncommonsnapdragon", color="ffd675"},
{name="gfx/terobjs/herbs/washedupbladderwrack", color="ffd675"}
],
Clay:
[
{name="gfx/terobjs/herbs/caveclay"},
{name="gfx/terobjs/herbs/feldspar"},
{name="gfx/terobjs/herbs/grayclay", icon="gfx/invobjs/clay-gray"}
],
Caves:
[
{name="gfx/terobjs/ridges/cavein-n"},
{name="gfx/terobjs/ridges/cavein-w"},
{name="gfx/terobjs/ridges/caveout-n"},
{name="gfx/terobjs/ridges/caveout-w"}
],
Mines:
[
{name="gfx/terobjs/mining/minehole"},
{name="gfx/terobjs/mining/ladder"}
]
}
*i think romovs did it in anemone with aurochs and mufflon but not Ender
fixed haven.jar for Ender (urls changed to legacy server)http://www.mediafire.com/file/tfi3v5ql1 ... n.jar/fileSHA256: 1FEA1FD8EFDD5B3E9845C019133AAB44AC470A1D2A2696417B2607D4922827FF