Simply as before: select one of the model, select materials for it.
Located here: https://carrygun.gitlab.io/hmdt/
Some notes:
1) Since all wood types have both texture types (outer and inner) there can be impossible scenarios. For example: you cannot have boards of beaver wood;
2) Some parts of the model are separated inside resource, while on server side they have the same resource type (you can report me such things, and I'll probably will fix them by merging).
You can request models (it is nice also to post their ingame resource name, if you know how to do this), renaming of meshes and changing default colors.
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DPblH
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Hafen Material Design Tool (another one)
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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SnuggleSnail
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Re: Hafen Material Design Tool (another one)
ily
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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svino
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Re: Hafen Material Design Tool (another one)
damn this is cool
also i know for a fact that great hall (gfx/terobjs/arch/greathall) would be the most popular option to preview here.
for people who want to see the knarr without all those plastic meshes
also i know for a fact that great hall (gfx/terobjs/arch/greathall) would be the most popular option to preview here.
for people who want to see the knarr without all those plastic meshes
Last edited by svino on Mon Nov 26, 2018 7:47 pm, edited 1 time in total.
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DPblH
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Re: Hafen Material Design Tool (another one)
I'm still working on knarr, thx.
What do you mean under "pan up and down"? I see no difference between on or off panning.
What do you mean under "pan up and down"? I see no difference between on or off panning.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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svino
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Re: Hafen Material Design Tool (another one)
like moving the camera up and down, so you can see the top of a stone tower even when you zoom inDPblH wrote:I'm still working on knarr, thx.
What do you mean under "pan up and down"? I see no difference between on or off panning.
Last edited by svino on Mon Nov 26, 2018 7:48 pm, edited 1 time in total.
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shubla
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Re: Hafen Material Design Tool (another one)
cool beans

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Makzul78
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Re: Hafen Material Design Tool (another one)
Bump
jorb wrote:Inb4 red bounding boxes, movement indication vectors, &c&c. Bye art, hello matrix, tru pvp4lyfe #winning.
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sMartins
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Re: Hafen Material Design Tool (another one)
nice thx. 
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Amanda44
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Re: Hafen Material Design Tool (another one)
Brilliant! Thank you! 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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DPblH
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- Joined: Wed Jun 09, 2010 4:57 pm
Re: Hafen Material Design Tool (another one)
Added Great Hall and updated page a bit. Update page by pressing Ctrl+F5.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.