New Year: 2018 -- Loose Roadmap!

Announcements about major changes in Haven & Hearth.
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shubla
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Re: New Year: 2018 -- Loose Roadmap!

Post by shubla »

Granger wrote:
Granger wrote:IMHO you can't have a balanced system as long as stats have any weight and are able to grow unbounded.
shubla wrote:Maybe stat weights could be changed, not by capping, but by modifying the formulas to give less advantage on higher qualities.
tyrtix wrote:It depends more on HOW they grow and less on how much they can grow....
While both would weaken the problem it wouldn't solve it, people would still refuse to join a game where they're guaranteed to be (and stay) at the disadvantage.
They would have disadvantage yes
But it would not be too big. You could still for example catch in ql and stats to fight with others.
You are already at disadvantage if you dont play 12h a day.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Leon232
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Re: New Year: 2018 -- Loose Roadmap!

Post by Leon232 »

exactly, its actually not to hard to catch up in Q now if you plan well. maybe not be top teir competitive but definitely enough to do everything you need. go to CF trade in a few pearls for some good food to boost stats, good curios to boost skills from there you tame your animals and get all the leather and such youll need to get everything. stop worrying about those guys with thousands of stats play to enjoy it for once, figure out some things you didn't have the courage to experiment with in previous worlds
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bitza
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Re: New Year: 2018 -- Loose Roadmap!

Post by bitza »

so, are we expecting anything in the OP to happen in calendar year 2018?
Karede wrote: It takes a special kind of autism to play this game
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Granger
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Re: New Year: 2018 -- Loose Roadmap!

Post by Granger »

bitza wrote:so, are we expecting anything in the OP to happen in calendar year 2018?
Some do, others don't.

My experience is they operate in something similar to Elon time (with less staff, thus more bags of salt required) and stuff will surface eventually, when it's done. Reading it as a list of ambitions (stuff they intend(ed) to get done, instead of seeing it as an order confirmation with guaranteed fixed delivery dates) should set the correct level of expectancy.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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MagicManICT
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Re: New Year: 2018 -- Loose Roadmap!

Post by MagicManICT »

Granger wrote:My experience is they operate in something similar to Elon time
Let's hope they don't end up in Elon court.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Granger
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Re: New Year: 2018 -- Loose Roadmap!

Post by Granger »

MagicManICT wrote:Let's hope they don't end up in Elon court.
I don't see that happening (neither a successful conviction of Musk, though they might try, nor our two trolls getting into the 'most shorted' category).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
lore
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Re: New Year: 2018 -- Loose Roadmap!

Post by lore »

Wolves and dogs please :(
Otto_Ravensburg
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Re: New Year: 2018 -- Loose Roadmap!

Post by Otto_Ravensburg »

Any words about new world btw?
We want to go in with bunch of friends but map is settled for now (at least, almost every interesting place is taken) :(
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AntiBlitz
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Re: New Year: 2018 -- Loose Roadmap!

Post by AntiBlitz »

please, the map is settled shit is such nonsense.
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shubla
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Re: New Year: 2018 -- Loose Roadmap!

Post by shubla »

Maybe we get wolves for Christmas!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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