Hey, it's time!
Thus: JorbStream on Friday, November 30th, 20:00 UTC.
Catch you there!
http://www.twitch.tv/bruderbohne
EDIT: YouTube upload
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
JorbStream 20181130 20:00 UTC
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
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yozzik111
- Posts: 259
- Joined: Thu Dec 22, 2011 10:30 am
Re: JorbStream 20181130 20:00 UTC
Yay! Just finished watching previous stream and here we go again.
Yormungandr, gurbibal master, drunken hunter, the thief of Constantinopol, he who never died of man`s hand, son of Severin, grandson of Yozz, Yozzik, Wengdalf. Also an owl who's watching.
P.S. More nice hats please!
P.S. More nice hats please!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: JorbStream 20181130 20:00 UTC
Thanks a lot! Upload here once it finishes uploading! Catch you in December!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: JorbStream 20181130 20:00 UTC
you're damn fast with that youtube upload
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Re: JorbStream 20181130 20:00 UTC
I completely forgot. :sadface:
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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rhzk
- Posts: 289
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Re: JorbStream 20181130 20:00 UTC
Me toovatas wrote:I completely forgot. :sadface:
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Scilly_guy
- Posts: 337
- Joined: Thu Feb 24, 2011 4:32 pm
Re: JorbStream 20181130 20:00 UTC
On the subject of seasons, I agree with whoever it was who said 1 week per season is too short, seasons should be long enough to make you feel like they drag a little, by the end of a season you should want the next one. I would suggest you have 3 weeks per season and each week have some smaller changes along with other more obvious changes:
week 1: early summer - foragable flowers
week 2: mid summer -
week 3: late summer -
week 4: early autumn- snow on mountains increases
week 5: mid autumn - trees change colour
week 6: late autumn - snow spreads to areas around mountains
week 7: early winter - deciduous trees are bare
week 8: mid winter - snow almost everywhere
week 9: late winter - patchy snow & ice almost everywhere
week 10: early spring - snow retreats from low ground
week 11: mid spring - trees get green buds
week 12: late spring - trees flower
Basically what I am saying is a year should last 3-4 months and changes should be more gradual, it would also be nice if the severity of each winter was different, so some winters there might be snow everywhere and the ground is frozen where as other winters are more mild and there isn't so much snow.
week 1: early summer - foragable flowers
week 2: mid summer -
week 3: late summer -
week 4: early autumn- snow on mountains increases
week 5: mid autumn - trees change colour
week 6: late autumn - snow spreads to areas around mountains
week 7: early winter - deciduous trees are bare
week 8: mid winter - snow almost everywhere
week 9: late winter - patchy snow & ice almost everywhere
week 10: early spring - snow retreats from low ground
week 11: mid spring - trees get green buds
week 12: late spring - trees flower
Basically what I am saying is a year should last 3-4 months and changes should be more gradual, it would also be nice if the severity of each winter was different, so some winters there might be snow everywhere and the ground is frozen where as other winters are more mild and there isn't so much snow.
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iamahh
- Posts: 1806
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Re: JorbStream 20181130 20:00 UTC
Loftar hiring young intern when
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: JorbStream 20181130 20:00 UTC
Then seasons need be local (so there is always spring somewhere) so we don't end up with a similar problem to this one as people wouldn't see the point in spawning in the 'wrong' season.Scilly_guy wrote:On the subject of seasons, I agree with whoever it was who said 1 week per season is too short, seasons should be long enough to make you feel like they drag a little, by the end of a season you should want the next one. I would suggest you have 3 weeks per season and each week have some smaller changes along with other more obvious changes:
week 1: early summer - foragable flowers
week 2: mid summer -
week 3: late summer -
week 4: early autumn- snow on mountains increases
week 5: mid autumn - trees change colour
week 6: late autumn - snow spreads to areas around mountains
week 7: early winter - deciduous trees are bare
week 8: mid winter - snow almost everywhere
week 9: late winter - patchy snow & ice almost everywhere
week 10: early spring - snow retreats from low ground
week 11: mid spring - trees get green buds
week 12: late spring - trees flower
Basically what I am saying is a year should last 3-4 months and changes should be more gradual, it would also be nice if the severity of each winter was different, so some winters there might be snow everywhere and the ground is frozen where as other winters are more mild and there isn't so much snow.
Would only make sense in case the world is big enough (and the dimensions not collapsed by roads), else you could freely pick which season you want to instantly visit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020


