icons on items

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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ctopolon4
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icons on items

Post by ctopolon4 »

stealed ico ( to see if you buy someth stealed and could be tracked)
spiced ico ( to sort spiced and not spiced food)
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wonder-ass
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Joined: Thu Aug 01, 2013 7:02 am

Re: icons on items

Post by wonder-ass »

how would you know its stolen? spice i understand and would like to see added tho.
see homo sexuality trending,. do not do that.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: icons on items

Post by MagicManICT »

I'm against the "stolen" one on principle. Having reliable trading partners who don't traffic in black market goods is a must, IMO. Having rangers that aren't a bunch of thugs, too, is another must, but that's another thread.

For the spiced, one could probably do it in a custom client, but that'd generate a bunch of server requests for item information every time a container was opened. The server could just send a couple extra bytes of information with the item data to the client. Unless this is all sent as part of the item information, anyway, in which case it shouldn't be a huge issue to mod it into a client.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DDDsDD999
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Joined: Fri Jul 02, 2010 12:31 am

Re: icons on items

Post by DDDsDD999 »

MagicManICT wrote:For the spiced, one could probably do it in a custom client, but that'd generate a bunch of server requests for item information every time a container was opened. The server could just send a couple extra bytes of information with the item data to the client. Unless this is all sent as part of the item information, anyway, in which case it shouldn't be a huge issue to mod it into a client.
Probably could do it, shouldn't have to though.

I'm pretty impartial on the stolen items one.
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