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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Skill that allows you to hide underwater
So let me get this straight - you lose health when you are submerged, you lose even more health when you swim while submerged, and you eventually have to resurface? Why would you even use this? The people attacking you would simply wait until you resurface or die, it seems more effective to just run away.
Jalpha wrote:I believe in my interpretation of things.
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pppp
- Posts: 403
- Joined: Sun Jun 20, 2010 7:30 pm
Re: Skill that allows you to hide underwater
Perhaps a variant of this idea involving making a snorkel from reeds and allowing players to stay in water indefinitely or very long but at a cost of displaying snorkel top over water would be more acceptable for pvpers.
In this version a person can hide in a patch of reeds and the chase can pick all reeds around. Picking the one turned into snorkel would reveal the hearthling hidden under water.
On the other hand a group can camp someone's base hiding in reeds and attack when players leave safety of walls.
In this version a person can hide in a patch of reeds and the chase can pick all reeds around. Picking the one turned into snorkel would reveal the hearthling hidden under water.
On the other hand a group can camp someone's base hiding in reeds and attack when players leave safety of walls.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Skill that allows you to hide underwater
i personally dont like any idea that hides you or makes you go invisible and this idea is pretty useless since asphyxiation does hhp damage thats a risky fucking move to use youd prob die if they end up catching you after using it.
see homo sexuality trending,. do not do that.
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OtsukiYorauzo
- Posts: 124
- Joined: Mon Nov 26, 2018 2:11 pm
- Location: Philippines
Re: Skill that allows you to hide underwater
It's not useless.wonder-ass wrote:i personally dont like any idea that hides you or makes you go invisible and this idea is pretty useless since asphyxiation does hhp damage thats a risky fucking move to use youd prob die if they end up catching you after using it.
It depends if you want to use it or not. I didn't force you to think of it.
If you're low on hp, then don't use the "dumbest skill I've ever heard".
It's not even in implementation, yet you whine like it had already ruined the game.
But I sincerely thank you for pointing some cons about this idea, your contribution to the idea is not degrading.
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OtsukiYorauzo
- Posts: 124
- Joined: Mon Nov 26, 2018 2:11 pm
- Location: Philippines
Re: Skill that allows you to hide underwater
I'm thinking of a new base attribute that modifies stamina.NOOBY93 wrote:So let me get this straight - you lose health when you are submerged, you lose even more health when you swim while submerged, and you eventually have to resurface? Why would you even use this? The people attacking you would simply wait until you resurface or die, it seems more effective to just run away.
Give me more ideas pls.
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viznew
- Posts: 1171
- Joined: Thu Jul 07, 2016 1:34 am
- Location: siletzia
Re: Skill that allows you to hide underwater
new credo "gill yourself"
to obtain must log a certain amount of underwater time
takes the sting outta diving underwater
with it only stam loss
with out credo bigger stam loss and a little health loss (noob divers tend to panic more)
idk kinda random
to obtain must log a certain amount of underwater time
takes the sting outta diving underwater
with it only stam loss
with out credo bigger stam loss and a little health loss (noob divers tend to panic more)
idk kinda random


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OtsukiYorauzo
- Posts: 124
- Joined: Mon Nov 26, 2018 2:11 pm
- Location: Philippines
Re: Skill that allows you to hide underwater
lolviznew wrote:new credo "gill yourself"
to obtain must log a certain amount of underwater time
takes the sting outta diving underwater
with it only stam loss
with out credo bigger stam loss and a little health loss (noob divers tend to panic more)
idk kinda random
W7 - Crestfall
W8 - Crestfall
W10 - Pueblo Comedia
W11 - Hermit
W11 - Misplaced Caves
W12 - Insulated Gulch
W14 - Hermit
W8 - Crestfall
W10 - Pueblo Comedia
W11 - Hermit
W11 - Misplaced Caves
W12 - Insulated Gulch
W14 - Hermit
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Skill that allows you to hide underwater
this would become an op must have credo for fighters since stamina loss is almost non existent in water now with credosviznew wrote:new credo "gill yourself"
to obtain must log a certain amount of underwater time
takes the sting outta diving underwater
with it only stam loss
with out credo bigger stam loss and a little health loss (noob divers tend to panic more)
idk kinda random
see homo sexuality trending,. do not do that.
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Skill that allows you to hide underwater
I think this makes lots of sense now that we have oceans and the pearl diver credo. People should be able to dive to hide or dive for pearls/other deep sea goodies.
❤Haven's most kawaii retarded ethot karen❤


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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Skill that allows you to hide underwater
Swimming underwater should exist but for a totally different reason.
- There should be some sort of clam type forageable that is only seen as bubbles on surface, so you dive under to dig and drain stamina for a sec. There could be a few different underwater type forageables that require this.
- Underwater cave dungeon entrances.
- Lose a midge swarm or wild bees
- There should be some sort of clam type forageable that is only seen as bubbles on surface, so you dive under to dig and drain stamina for a sec. There could be a few different underwater type forageables that require this.
- Underwater cave dungeon entrances.
- Lose a midge swarm or wild bees

