Game Development: Christmas Antwolf

Announcements about major changes in Haven & Hearth.
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Amanda44
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Joined: Wed Sep 28, 2011 12:13 pm

Re: Game Development: Christmas Antwolf

Post by Amanda44 »

DatSheep wrote:Whatre those furnishings with the spheres on top of em? havent seen anyone mention them yet. Please dont say theyre dungeon decor...
Dungeon decor ... well, with a purpose, they hold the special keys in the dungeon, like the lanterns in the bat caves.

My ability to craft chitin powder has disappeared from the Processing & Materials menu ... do we have to rediscover it since the introduction of the ant chitin?
I'm guessing so ...
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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zebratul
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Location: Moscow

Re: Game Development: Christmas Antwolf

Post by zebratul »

ctopolon4 wrote:FUCK YOU J&LO merry christmas
im glad im not need do 200 bugged quests like this
Are you trying to say that it's impossible to tether the goat to the quest giver? Are you reporting a bug?
Because it's super unclear if you meant it.
MrBunzy
Posts: 363
Joined: Tue Nov 30, 2010 11:48 pm

Re: Game Development: Christmas Antwolf

Post by MrBunzy »

Image
Is no one going to mention that it's a fucking red sprucecap?
(once and futue king btw)
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DatSheep
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Re: Game Development: Christmas Antwolf

Post by DatSheep »

MrBunzy wrote:Image
Is no one going to mention that it's a fucking red sprucecap?
ay about time then, cheers. i wanna buy it but red and green are so garish together :ugeek: :ugeek: :ugeek: :geek: :ugeek:
Something died in my basement and gave me rubella
iamahh
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Re: Game Development: Christmas Antwolf

Post by iamahh »

jorb wrote:.... and Nomad
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DatSheep
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Re: Game Development: Christmas Antwolf

Post by DatSheep »

aw rip
Something died in my basement and gave me rubella
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tyrtix
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Re: Game Development: Christmas Antwolf

Post by tyrtix »

Man, really, you should tune down a bit the spawn of animals now, because a low skill toon have difficulties in getting around fo 1 hour w/o getting attacked by something: all the new animals makes a good fauna but there are so many it's hard even to navigate around them.
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Ardennesss
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Re: Game Development: Christmas Antwolf

Post by Ardennesss »

jorb wrote:Die noobs, die.
MrBunzy
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Re: Game Development: Christmas Antwolf

Post by MrBunzy »

Btw I think you guys forgot to add combat discoveries for wolves kthx.
(once and futue king btw)
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azrid
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Re: Game Development: Christmas Antwolf

Post by azrid »

tyrtix wrote:Man, really, you should tune down a bit the spawn of animals now, because a low skill toon have difficulties in getting around fo 1 hour w/o getting attacked by something: all the new animals makes a good fauna but there are so many it's hard even to navigate around them.
cliffs, rivers and caves are also all over the place
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