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Turtleshot
- Posts: 174
- Joined: Tue Mar 30, 2010 4:27 am
Chemistry
The ability to make alembics, distallating collums and such, so you can make stronger alcool out of wort and such, by distillating their content or make soap (a new value would be something like hygiene/sickness) to wash yourself and all. Transform stuff into other stuff through chemistry, like poppy flowers into some kind of potion or make mixes that make different kinds of potions or results. WWW + rustroot into a potion that allows you to find more WWW.
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EPSIL0N
- Posts: 73
- Joined: Mon Feb 01, 2010 4:32 am
Re: Chemistry
These are my opinions.
Distilling: Could be useful but with the rate crop Q goes up with a dedicated farmer you can probably make a better batch of alcohol with no distilling involved.
How ever it could be useful to get some slightly better water from a q10 source or to produce distilled water if needed in future crafts/recipes.
Chemistry: The only thing I can really think of is gunpowder or other explosives but I'm open to other uses.
Alchemy, Alchemistry, and/or Transmutations: I think these count as magical processes and will be rejected because of that but personally I don't have a strong opinion either way.
Distilling: Could be useful but with the rate crop Q goes up with a dedicated farmer you can probably make a better batch of alcohol with no distilling involved.
How ever it could be useful to get some slightly better water from a q10 source or to produce distilled water if needed in future crafts/recipes.
Chemistry: The only thing I can really think of is gunpowder or other explosives but I'm open to other uses.
Alchemy, Alchemistry, and/or Transmutations: I think these count as magical processes and will be rejected because of that but personally I don't have a strong opinion either way.