i think we have lack of PVE content, we have just stupid beaver and ant raids or something like that. but we could have a lot more raids and goods coming out of it. sinse this game is based on slavic and scandinavian myths i suggest to add more creatures to the game and i want you to help me and add creatures that you know.
i can start. We can add Spirits of Place. this means that every place in slavic myth had its spirit.
https://en.wikipedia.org/wiki/Vodyanoy - VODYANOY - its a major spirit of water, so we could make a raid with water creatures and Vodyanoy as a Boss.
https://en.wikipedia.org/wiki/Bolotnik BOLOTNIK - its a major spirit of swamps. we could make a swamp raid with swamp minor creatures and Bolotnik as a boss.
https://en.wikipedia.org/wiki/Leshy - LESHY (Leszy) - its a major spirit of forest, same, make a raid and LESHEEY as a boss.
https://en.wikipedia.org/wiki/Polevik- ZHITEN' or POLEVIK or MEZHEVIK - major spirit of feilds, same thing with raid.
https://en.wikipedia.org/wiki/The_Mistr ... r_Mountain - The Mistress of the Copper Mountain - its a feamle spirit of mountains and mines, miners belived in it. same with raid.
https://en.wikipedia.org/wiki/Ded_Moroz - MOROZ - its major spirit os snow and winter. same thing with raid.
these are slavic ones but im sure scandinavian have the same things.
zeligens - spirits of forest. Nixs - spirits of water, u name it you know better.
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boogis
- Posts: 120
- Joined: Sat Dec 29, 2018 10:14 am
Idea. More PVE
Last edited by boogis on Tue Jan 08, 2019 2:12 am, edited 5 times in total.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Idea. More PVE
Different aspect: nerf stat increase speed, so one can't kill every mob en passant.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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boogis
- Posts: 120
- Joined: Sat Dec 29, 2018 10:14 am
Re: Idea. More PVE
Why nerf existing stats to make it difficult to kill beavers if we could just add more pve content??Granger wrote:Different aspect: nerf stat increase speed, so one can't kill every mob en passant.
I will tell you whats a problem. If we will add much more pve content that means that we will add more goods came out of it, like more loot, like more important components, so we will make warriors more important, we gotta make suppliers charachters to support fighters not only for purpouse of pvp but also for getting stronger and for the purpouse of existance. If you wont support your fighters then you wont be able to get important ingridients or components. Like now not much depending on fighters. We gotta change it. More pve content=more important loot = more development depending on fighters=more dedicated fighters.
And this will attract more players to the game, i invited one friend to the game and when he found out he wont be able fight a lot he quit straight away so more pve means more players as well, we gotta give plyers more action.
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pheonix
- Posts: 245
- Joined: Sat Jun 08, 2013 5:32 pm
Re: Idea. More PVE
more pve is always good and your ideas aint bad, hell having a dungeon tied to nodes like salt and rock would make finding a nodal dungeon hella good and motivate fighters alot since they would be able to hunt those down and sell for alot.boogis wrote:Why nerf existing stats to make it difficult to kill beavers if we could just add more pve content??Granger wrote:Different aspect: nerf stat increase speed, so one can't kill every mob en passant.
I will tell you whats a problem. If we will add much more pve content that means that we will add more goods came out of it, like more loot, like more important components, so we will make warriors more important, we gotta make suppliers charachters to support fighters not only for purpouse of pvp but also for getting stronger and for the purpouse of existance. If you wont support your fighters then you wont be able to get important ingridients or components. Like now not much depending on fighters. We gotta change it. More pve content=more important loot = more development depending on fighters=more dedicated fighters.
And this will attract more players to the game, i invited one friend to the game and when he found out he wont be able fight a lot he quit straight away so more pve means more players as well, we gotta give plyers more action.
Also i love the idea of leeshey since i remember seeing one in Quest for Glory 4 with its riddles and god it killed me so many times.
Also fyi ignore Grumbles he wants everyone nerfed and instant killed if they enjoy something more then him.

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Embers
- Posts: 100
- Joined: Sat May 07, 2016 5:15 pm
Re: Idea. More PVE
My vote goes for adding dogmen
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boogis
- Posts: 120
- Joined: Sat Dec 29, 2018 10:14 am
Re: Idea. More PVE
who is it? is it scandinavian creature?Embers wrote:My vote goes for adding dogmen
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IngloriouslyBad
- Posts: 148
- Joined: Tue Feb 02, 2016 9:21 am
Re: Idea. More PVE
VODYANOY …
Tahm Kench?

Tahm Kench?

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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Idea. More PVE
More animals would be fun, yes.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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boogis
- Posts: 120
- Joined: Sat Dec 29, 2018 10:14 am
Re: Idea. More PVE
its seems like LOL charchter but yes the same its a major spirit of rivers and lakes in slavic mythsIngloriouslyBad wrote:VODYANOY …Tahm Kench?
Last edited by boogis on Wed Jan 16, 2019 2:19 pm, edited 1 time in total.
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boogis
- Posts: 120
- Joined: Sat Dec 29, 2018 10:14 am
Re: Idea. More PVE
https://en.wikipedia.org/wiki/Leshy
Leshy
Leshy (1906).jpg
An illustration, 1906
Grouping Fairy
Spirit
Relict hominid
Country Slavic Europe
Habitat Forests
The Leshy (also Leshi; Russian: ле́ший, IPA: [ˈlʲeʂɨj]; literally, "[he] from the forest", Polish: boruta, leszy) is a tutelary deity of the forests in Slavic mythology. The plural form in Russian is лешие, leshiye (retaining the stress on the first syllable). As the spirit rules over the forest and hunting, he may be related to the Slavic god Porewit.[1][2]
There is also a deity, named Svyatibor (Svyatobor, Svyatibog), who is mentioned in the beliefs of the Eastern and Western Slavs as the god of forests and the lord of the leshies. His functions were identical to Veles.[3]
The Leshy is masculine and humanoid in shape, is able to assume any likeness[4] and can change in size and height.[5][6] He is sometimes portrayed with horns and surrounded by packs of wolves and bears.[1] In some accounts, Leshy is described as having a wife (Leshachikha, Leszachka, Lesovikha) and children (leshonki, leszonky). He is known by some to have a propensity to lead travelers astray and abduct children, (which he shares with Chort, the "Black One") which would lead some to believe he is an evil entity. He is however also known to have a more neutral disposition towards humans, dependent on the attitudes and behaviours of an individual person, or local population, towards the forest.[7] Some would therefore describe him as more of a temperamental being like a fairy.[8]




LESHIY - this dungeon can have forest gnoms (dwarvs) as minor creatures
also there can be a Dendroids

also unicorns
also can be a fairy

LOOT
From Leshiy it can be rare tree seeds with small % of drop, maybe eyes of Leshiy like top curiouse,
from dendroids it can be that rare tree but no seed but just wood itself so u have to chop it,
from wardens it can be some gold, some other rare seeds or some rare food like mashrooms,
from unicorn it can be magic horn as a curiuose, rare skin, rare meat.
From fairy there can be wings as a curiouse.
Leshy
Leshy (1906).jpg
An illustration, 1906
Grouping Fairy
Spirit
Relict hominid
Country Slavic Europe
Habitat Forests
The Leshy (also Leshi; Russian: ле́ший, IPA: [ˈlʲeʂɨj]; literally, "[he] from the forest", Polish: boruta, leszy) is a tutelary deity of the forests in Slavic mythology. The plural form in Russian is лешие, leshiye (retaining the stress on the first syllable). As the spirit rules over the forest and hunting, he may be related to the Slavic god Porewit.[1][2]
There is also a deity, named Svyatibor (Svyatobor, Svyatibog), who is mentioned in the beliefs of the Eastern and Western Slavs as the god of forests and the lord of the leshies. His functions were identical to Veles.[3]
The Leshy is masculine and humanoid in shape, is able to assume any likeness[4] and can change in size and height.[5][6] He is sometimes portrayed with horns and surrounded by packs of wolves and bears.[1] In some accounts, Leshy is described as having a wife (Leshachikha, Leszachka, Lesovikha) and children (leshonki, leszonky). He is known by some to have a propensity to lead travelers astray and abduct children, (which he shares with Chort, the "Black One") which would lead some to believe he is an evil entity. He is however also known to have a more neutral disposition towards humans, dependent on the attitudes and behaviours of an individual person, or local population, towards the forest.[7] Some would therefore describe him as more of a temperamental being like a fairy.[8]




LESHIY - this dungeon can have forest gnoms (dwarvs) as minor creatures
also there can be a Dendroids

also unicorns
also can be a fairy

LOOT
From Leshiy it can be rare tree seeds with small % of drop, maybe eyes of Leshiy like top curiouse,
from dendroids it can be that rare tree but no seed but just wood itself so u have to chop it,
from wardens it can be some gold, some other rare seeds or some rare food like mashrooms,
from unicorn it can be magic horn as a curiuose, rare skin, rare meat.
From fairy there can be wings as a curiouse.