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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: Porting
I wouldn't count on anything like this happening within a decade. The closest you will get is with a phone running windows 10 with java and such. Its not feasible for two people to port this game over to devices that may not even be able to run the game and that would require large amounts of UI changes.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Porting
Been asked and answered already: not feasible with current code base. It'd take an entire client rewrite. Might I suggest some prior conversations on the matter?
https://www.havenandhearth.com/forum/vi ... t%2A+phone
https://www.havenandhearth.com/forum/vi ... t%2A+phone
https://www.havenandhearth.com/forum/vi ... %2A+mobile
I know there's been other threads, but that might give an idea of where and what else to look for. Note: last thread has a statement from jorb on the matter. I'm pretty sure loftar has chimed in, too, about it, but I don't recall specific points made. The client code is available as open source, so there's nothing stopping anyone from recoding an engine in JavaME for Android or ObjectiveC for iOS.
https://www.havenandhearth.com/forum/vi ... t%2A+phone
https://www.havenandhearth.com/forum/vi ... t%2A+phone
https://www.havenandhearth.com/forum/vi ... %2A+mobile
I know there's been other threads, but that might give an idea of where and what else to look for. Note: last thread has a statement from jorb on the matter. I'm pretty sure loftar has chimed in, too, about it, but I don't recall specific points made. The client code is available as open source, so there's nothing stopping anyone from recoding an engine in JavaME for Android or ObjectiveC for iOS.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.