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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
[request] TLDR of world 10
Greatful to anyone who fancies taking a stab an a brief summary of politics and happenings in world 10 for people who missed it, before it becomes mere memory. Preferably unbiased 
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: [request] TLDR of world 10
my point of view including majorish events involving big realms and not random fights:
Hedgehugs raid and destroy all dis buffs and dis plots with the help of FNI, NK, AD.
AD do a minor raid on CF breaking some stands and stuff along with koing noobs and bashing roads.
Hedgehugs raid AD with the help of FNI and NK (MAID CAFE/AKIHABARA, Akihabara realm completely roasted) because of the CF related stuff and being enemies in general
Hedgehugs and FNI/NK alliance split up
Hedgehugs raid NK with the help of AD (aurora completely roasted resulting in NK later becoming almost nonexistent)
Some failed siege attempts on other big villages happened but nothing remotely close to big.
My village Bone Zone got sieged by AD because I didn't log in to check it xd resulting in 8 buffs getting destroyed, but the village was later easily rebuilt.
Hedgehugs raid Quiet Storm (roasting all buffs and forcing them to completely abandon the village)
I think these are the only things worth mentioning, there was lots of fights and long periods of inactivity as well.
Hedgehugs raid and destroy all dis buffs and dis plots with the help of FNI, NK, AD.
AD do a minor raid on CF breaking some stands and stuff along with koing noobs and bashing roads.
Hedgehugs raid AD with the help of FNI and NK (MAID CAFE/AKIHABARA, Akihabara realm completely roasted) because of the CF related stuff and being enemies in general
Hedgehugs and FNI/NK alliance split up
Hedgehugs raid NK with the help of AD (aurora completely roasted resulting in NK later becoming almost nonexistent)
Some failed siege attempts on other big villages happened but nothing remotely close to big.
My village Bone Zone got sieged by AD because I didn't log in to check it xd resulting in 8 buffs getting destroyed, but the village was later easily rebuilt.
Hedgehugs raid Quiet Storm (roasting all buffs and forcing them to completely abandon the village)
I think these are the only things worth mentioning, there was lots of fights and long periods of inactivity as well.
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: [request] TLDR of world 10
Someone complained that Quiet Storm was successfully sieged because Devs changed a critical mechanic mid-siege, is there any truth in that?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: [request] TLDR of world 10
No idea what that's about.vatas wrote:Someone complained that Quiet Storm was successfully sieged because Devs changed a critical mechanic mid-siege, is there any truth in that?





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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: [request] TLDR of world 10
That's untrue.vatas wrote:Someone complained that Quiet Storm was successfully sieged because Devs changed a critical mechanic mid-siege, is there any truth in that?
The only mechanics change, ranger bows having the ability to fire through gates, benefited the defenders.
Just wanna say, QS made some pretty big mistakes during the siege...
1) major fighters deciding to leave Nidbaneable scents at the slightest bait;
2) Their main archer trying to yolo in solo, and getting KOed 3(4?) times for no reason;
3) VERY POORLY abusing shield mechanics (we only needed to get through 60k + 60k or something? I forget. Instead of 60k + 60k + 60k + 40k +40k +40k +40k +20k +20k +20k +20k + 60k + original regenerated 60k + new Pclaim);
4) Letting us siege during our off peak for in excess of 10 hours on 100 stated alts, when their 15k+ stated characters sat at the wall shittalking instead of walking out and breaking both catas, and the undried safe pali uncontested;
5) Not attacking nidbane tunnels at all;
6) Nidbaning our vandal alts consistently, instead of our biggest titans that they definitely had scents for;
7) Not revoking the right where applicable;
8) Not even attempting to toggle vandal perms.
It was literally blunder, after blunder, after blunder... But it still took us like 2 days to get in. I'm so glad those siege mechanics are going away...
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: [request] TLDR of world 10
politics in this game is so weird you're all helping each other one time and raiding each other the nextChildhoodObesity wrote:my point of view including majorish events involving big realms and not random fights:
Hedgehugs raid and destroy all dis buffs and dis plots with the help of FNI, NK, AD.
AD do a minor raid on CF breaking some stands and stuff along with koing noobs and bashing roads.
Hedgehugs raid AD with the help of FNI and NK (MAID CAFE/AKIHABARA, Akihabara realm completely roasted) because of the CF related stuff and being enemies in general
Hedgehugs and FNI/NK alliance split up
Hedgehugs raid NK with the help of AD (aurora completely roasted resulting in NK later becoming almost nonexistent)
Some failed siege attempts on other big villages happened but nothing remotely close to big.
My village Bone Zone got sieged by AD because I didn't log in to check it xd resulting in 8 buffs getting destroyed, but the village was later easily rebuilt.
Hedgehugs raid Quiet Storm (roasting all buffs and forcing them to completely abandon the village)
I think these are the only things worth mentioning, there was lots of fights and long periods of inactivity as well.
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Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: [request] TLDR of world 10
Kaios wrote:
politics in this game is so weird you're all helping each other one time and raiding each other the next
Pragmatism baby.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: [request] TLDR of world 10
It's just a faster time scale than usual. One minute, France and Britain are fierce enemies, but then Germany starts rattling sabers, and France and Britain are best buddies.Kaios wrote:politics in this game is so weird you're all helping each other one time and raiding each other the next
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MightySheep
- Posts: 2534
- Joined: Fri Jul 22, 2011 1:18 pm
Re: [request] TLDR of world 10
I was only around for the kingdom forming part and the start of big war. There were storm in NW (noobs), akihabara in north, some secluded pve faction NE, fire & ice central, hedgehogs SE, DIS in SW.
Akihabara, Fire & Ice and Hedgehugs teamed up to fight DIS. This was start of 30v30 battles which were like 1fps for me and killed my motivation to play so I stopped.
Our village all quit to boredom in about a month so we werent much help for maid cafe (Akihabara) when they got killed. From the sound of it, most of the cases of kingdoms being wiped out were the usual tryhards cleaning up inactives with an extremely dumb convoluted siege system.
I can attest to the fact that Kingdom of Storm never come out of their walls. I could sit solo in their front door with low stat and they all just look over the wall like
doing nothing. Not sure what there deal was, didnt make sense for them to form a solo kingdom.
Akihabara, Fire & Ice and Hedgehugs teamed up to fight DIS. This was start of 30v30 battles which were like 1fps for me and killed my motivation to play so I stopped.
Our village all quit to boredom in about a month so we werent much help for maid cafe (Akihabara) when they got killed. From the sound of it, most of the cases of kingdoms being wiped out were the usual tryhards cleaning up inactives with an extremely dumb convoluted siege system.
I can attest to the fact that Kingdom of Storm never come out of their walls. I could sit solo in their front door with low stat and they all just look over the wall like
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Pupsi
- Posts: 550
- Joined: Mon Jun 06, 2011 4:31 am
- Location: heheh
Re: [request] TLDR of world 10
After we leave, Akihabara become AD/Svetas friends. None of these people who was playing in a period of big fights was effected. (at least thats what i know)MightySheep wrote:.
w5 Hermit>Road Ville>Horde>RQ
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12
w6 The Sparta
w7 Isla de la tortuga>A.D>CookieVille (not sure if it was w7 or w6)
w8 Amish Paradise
w9 Amish Paradise
w10 Amish Paradise > Maid Cafe (until april 2017)
w11 Funcy Huts
w12