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Vesena
- Posts: 114
- Joined: Tue Jan 18, 2011 4:35 pm
Buffing Poor Curios
I haven't seen it mentioned yet in the context of World 11, but now seems like the best time to make a suggestion: Take about half of all curios and change them from providing LP to directly providing ability points, which may or may not represent better effective LP/hour for each player depending on their ability progression. For example, the Prism could now grant 1 point of Exploration (improved by quality), as long as this would not push your Exploration above 50% of your Masonry. Other curios might have different ratios, but the key point is this would be a sort of catchup mechanic, and you still have to use raw LP to improve your highest ability.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Buffing Poor Curios
Boredom would IMHO be better as it would balance curiosities per character.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020