1. meke quest giver not destroyable like http://ringofbrodgar.com/wiki/Localized_Resources
2. while destroing guest giver player will see effect like blood splashing and will have chance stoppped this action.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: quest giver protection
Quest giver should be free spirits inhabiting the object (tree/stone), they should move to another nearby object should their vessel be destroyed or claimed.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: quest giver protection
meh what is the fun in that. the way they are right is good just make it a crime cutting them down like a vandal crime.Granger wrote:Quest giver should be free spirits inhabiting the object (tree/stone), they should move to another nearby object should their vessel be destroyed or claimed.
see homo sexuality trending,. do not do that.
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KitsuneG
- Posts: 407
- Joined: Sat Mar 20, 2010 10:02 pm
- Location: Russia
Re: quest giver protection
And works like hearthfire destroy, when you can destroy them without crime on your claim.wonder-ass wrote:meh what is the fun in that. the way they are right is good just make it a crime cutting them down like a vandal crime.Granger wrote:Quest giver should be free spirits inhabiting the object (tree/stone), they should move to another nearby object should their vessel be destroyed or claimed.
Wiki editor.
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Yorla
- Posts: 166
- Joined: Tue Apr 19, 2016 12:37 am
Re: quest giver protection
+1 Or better yet - move to a random object not necessarily nearby.Granger wrote:Quest giver should be free spirits inhabiting the object (tree/stone), they should move to another nearby object should their vessel be destroyed or claimed.
And here I should apologize for my spelling... But I won't! Deal with it 
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: quest giver protection
With 'nearby' I ment in the general area, not the closest compatible object.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: quest giver protection
Granger idea is good. Giving them protection out of blue will make people stumble upon them too often, hindering their expansion.
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: quest giver protection
Or perhaps have them >gain protection as quests are done for them, along with perhaps size and other aspects? Each quest done for a quest giver can decrease the speed or increase the number of chops/chips it takes to destroy them. Maybe even if you've done enough quests for a giver then other players have an increased chance of gaining them as a giver, furthering their bonuses.
Early on in w10 I use to make shrines around some of the givers I would find, paving the areas or making fencing and such. Placing bushes in an organized fashion, etc. It was fun, and felt like a nice way to appease the spirits.
Early on in w10 I use to make shrines around some of the givers I would find, paving the areas or making fencing and such. Placing bushes in an organized fashion, etc. It was fun, and felt like a nice way to appease the spirits.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: quest giver protection
But this does not solve the problem of capturing the questgivers. Tree/stone may be on someone else's claim, behind a palisade. I would like to avoid this.Granger wrote:Quest giver should be free spirits inhabiting the object (tree/stone), they should move to another nearby object should their vessel be destroyed or claimed.
Excuse me, I don't speak English.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: quest giver protection
either siege the person and kill them for blocking it or abandon plenty of other trees around.
see homo sexuality trending,. do not do that.
