Rotatable Cabis/Kilns/Ovens/Forges

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Brickbreaker
Posts: 331
Joined: Sat Jan 23, 2010 6:54 pm

Re: "Flipping", is it gonna happen?

Post by Brickbreaker »

you should have just bumped that post
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Rotatable Cabis/Kilns/Ovens/Forges

Post by sabinati »

^
dbuck2001
Posts: 120
Joined: Fri Mar 26, 2010 12:52 pm

Re: Rotatable Cabis/Kilns/Ovens/Forges

Post by dbuck2001 »

great idea, maybe make everything Rotatable.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Rotatable Cabis/Kilns/Ovens/Forges

Post by jorb »

At least doubles the amount of work per object. Won't happen anytime soon. The best you can hope for is mirroring, which would be nice, I agree. Especially with houses.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
dbuck2001
Posts: 120
Joined: Fri Mar 26, 2010 12:52 pm

Re: Rotatable Cabis/Kilns/Ovens/Forges

Post by dbuck2001 »

jorb wrote:At least doubles the amount of work per object. Won't happen anytime soon. The best you can hope for is mirroring, which would be nice, I agree. Especially with houses.
is there something that can be done while planting and harvesting, to make it easier to plant and harvest, like make things thing invisible or atleast see through?
HulkingUnicorn
Posts: 120
Joined: Sun Nov 15, 2009 9:05 pm

Re: Rotatable Cabis/Kilns/Ovens/Forges

Post by HulkingUnicorn »

loftar wrote:I've written about it elsewhere, but I actually wouldn't mind terribly remaking Haven into a true 3D game. As long as the general from-above perspective doesn't change, it probably wouldn't require too much effort, even; the most troublesome issue would be the ridges. But it would be kinda cool, because it would allow one to rotate constructions arbitrarily, to rotate the camera arbitrarily, to add cool lighting effects that cast real shadows (which could make the nights really neat), and other interesting things. It would also make animation of the players much easier and allow eliminating many graphical hacks and limitations.

The main problem is, well, the lack of 3D models. :)
Is that a cry for help or a smooth getaway?

Return to “Critique & Ideas”