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Damon_Cooper
- Posts: 200
- Joined: Sun Sep 25, 2016 10:37 am
Fear the Beast!
So, to prevent mass-alt killing of high q animals on day one, maybe we could have some limitations? so one can't aggro wild beast (with message "No fuck! Im too scared") before getting some skill which would require some increased stats (like 50 STRAGICON and 50 in melee/ua).
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Zentetsuken
- Posts: 2128
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- Location: Flavor Town
Re: Fear the Beast!
So you want us to be able to literally bump in to a bear, and for the bear to not be able to agro because you should be mindful of the fact that we aren't ready to kill him yet?
So we could just spawn like 5 atls to wander around together and stand in a circle around a ferocious deadly walrus, foaming at the mouth with rage, so a higher stat character can agro and kill it, but it wont attack the wall of flesh keeping it still because they are pure souled newbies whose stats indicate that they do not yet deserve to be punished?
So we could just spawn like 5 atls to wander around together and stand in a circle around a ferocious deadly walrus, foaming at the mouth with rage, so a higher stat character can agro and kill it, but it wont attack the wall of flesh keeping it still because they are pure souled newbies whose stats indicate that they do not yet deserve to be punished?
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Embers
- Posts: 100
- Joined: Sat May 07, 2016 5:15 pm
Re: Fear the Beast!
how about you mind your god damn business instead of "preventing" someone from enjoying his game
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Damon_Cooper
- Posts: 200
- Joined: Sun Sep 25, 2016 10:37 am
Re: Fear the Beast!
I didn't said the animal wouldn't aggro a char without itZentetsuken wrote:So you want us to be able to literally bump in to a bear, and for the bear to not be able to agro because you should be mindful of the fact that we aren't ready to kill him yet?
So we could just spawn like 5 atls to wander around together and stand in a circle around a ferocious deadly walrus, foaming at the mouth with rage, so a higher stat character can agro and kill it, but it wont attack the wall of flesh keeping it still because they are pure souled newbies whose stats indicate that they do not yet deserve to be punished?
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Zentetsuken
- Posts: 2128
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- Location: Flavor Town
Re: Fear the Beast!
So you think people that are stupid enough to attack a bear on day one should not be punished?Damon_Cooper wrote:I didn't said the animal wouldn't aggro a char without itZentetsuken wrote:So you want us to be able to literally bump in to a bear, and for the bear to not be able to agro because you should be mindful of the fact that we aren't ready to kill him yet?
So we could just spawn like 5 atls to wander around together and stand in a circle around a ferocious deadly walrus, foaming at the mouth with rage, so a higher stat character can agro and kill it, but it wont attack the wall of flesh keeping it still because they are pure souled newbies whose stats indicate that they do not yet deserve to be punished?
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Damon_Cooper
- Posts: 200
- Joined: Sun Sep 25, 2016 10:37 am
Re: Fear the Beast!
I think ppl that are smart enough to attack a bear on day one with 10 fresh alts should be punished.Zentetsuken wrote:So you think people that are stupid enough to attack a bear on day one should not be punished?
Or we need more AoE attacks for mobs
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Granger
- Posts: 9255
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Re: Fear the Beast!
There is a valid point though, the ability to cheese kill a high quality big animal the first days speeds up progression of the ones that manage it massively.
I know, we're all used to that to some degree... but it is really good that this is possible? I think not.
As it's quite impossible to keep players from cheesing animals I suggested this change which would at least reduce the fallout of it happening.
I know, we're all used to that to some degree... but it is really good that this is possible? I think not.
As it's quite impossible to keep players from cheesing animals I suggested this change which would at least reduce the fallout of it happening.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Fear the Beast!
How do you kill an animal with multiple alts?
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Damon_Cooper
- Posts: 200
- Joined: Sun Sep 25, 2016 10:37 am
Re: Fear the Beast!
animal can't kill multiple ppl at once in one shot, so while he kills one, others are killing him...Robertzon wrote:How do you kill an animal with multiple alts?
like here
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blinx
- Posts: 124
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- Location: Seattle
Re: Fear the Beast!
No, because:
1) No.
2) It being a bad idea to fight something way stronger than you never stopped anyone from being stupid enough to do it.
3) This would prevent people who actually get large groups of players together to cooperatively hunt from doing so.
4) Honestly, if someone is willing to make a bunch of alts just to kill animals with they deserve the benefits of that labor. You'd need a LOT of them to really make that work.
5) q of animals doesn't affect strength
6) q of animals wont be high at world gen, q of wild animals is raised by quest completions
1) No.
2) It being a bad idea to fight something way stronger than you never stopped anyone from being stupid enough to do it.
3) This would prevent people who actually get large groups of players together to cooperatively hunt from doing so.
4) Honestly, if someone is willing to make a bunch of alts just to kill animals with they deserve the benefits of that labor. You'd need a LOT of them to really make that work.
5) q of animals doesn't affect strength
6) q of animals wont be high at world gen, q of wild animals is raised by quest completions

