Email to old players - New World

General discussion and socializing.
Adder1234
Posts: 636
Joined: Thu Jul 16, 2015 11:16 am
Location: Australia

Re: Email to old players - New World

Post by Adder1234 »

2d0x wrote:Without restarting the world?
Yes, they did it last world when things were going slow. They just add more land to the edges of the already existing world.
Castille
Posts: 38
Joined: Sat Jan 29, 2011 8:21 am

Re: Email to old players - New World

Post by Castille »

2d0x wrote:
Castille wrote:Then why do we have tokens and hats?
Now imagine a situation that there are other bases right next to your base. You go hunting, but 50 people are already hunting there. You go for resources, but they are all closed by other people's claims. And so on. Your cozy world collapsed and it makes no sense to spend money, is not it? And not the fact that other players will buy hats and tokens.
Are we even playing the same game? You do realise how big H&H is right? If a place is too crowded, then you move to another spot, or you trade, or you interact with your neighbours, or you go to war for resources, this is an MMO. The whole point is interaction and conflicts with other players.

EDIT: Or like Adder said, expand the world then!
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Email to old players - New World

Post by 2d0x »

Castille wrote:... The whole point is interaction and conflicts with other players...
Not for all! For some, the absence of conflicts is preferable.
Excuse me, I don't speak English.
Adder1234
Posts: 636
Joined: Thu Jul 16, 2015 11:16 am
Location: Australia

Re: Email to old players - New World

Post by Adder1234 »

2d0x wrote:Not for all! For some, the absence of conflicts is preferable.
Seriously, are you sure that this is the game for you?
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Email to old players - New World

Post by 2d0x »

Adder1234 wrote:
2d0x wrote:Not for all! For some, the absence of conflicts is preferable.
Seriously, are you sure that this is the game for you?
Completely, I play. MMO is not a synonym for conflict.
Excuse me, I don't speak English.
User avatar
Riou1231
Posts: 710
Joined: Fri Mar 26, 2010 1:50 am

Re: Email to old players - New World

Post by Riou1231 »

2d0x wrote:
Castille wrote:Then why do we have tokens and hats?
Now imagine a situation that there are other bases right next to your base. You go hunting, but 50 people are already hunting there. You go for resources, but they are all closed by other people's claims. And so on. Your cozy world collapsed and it makes no sense to spend money, is not it? And not the fact that other players will buy hats and tokens.
Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.
I like apple juice.
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Email to old players - New World

Post by 2d0x »

Riou1231 wrote:Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.
For example, Minecraft satisfies many desires and requirements. The beauty is that everyone can play as he pleases.
Excuse me, I don't speak English.
Castille
Posts: 38
Joined: Sat Jan 29, 2011 8:21 am

Re: Email to old players - New World

Post by Castille »

2d0x wrote:
Riou1231 wrote:Then what would be the point of an MMO if there is no contest between players when it comes to resources? For example, in a game like Runescape, resources like monster spawns and especially boss monsters are highly contested. If there's already someone there, you hop to a different world (or server in this case). If you don't want to find another server, then you crash the person who's already there and it becomes a contest of who gives up the spot first. In the case of Haven, if you find that your current area is overpopulated, then you find somewhere else. Haven is MASSIVE, and with the addition of oceans, the scale of the map will become even larger. I highly doubt that you aren't able to find a cozy corner someplace in the world to isolate yourself from everyone else since that seems to be your idea of an MMO. If it so happens that there's not enough space, then the devs can simply expand the world by adding additional supergrids. Something like that's already been done even in Legacy Haven.
For example, Minecraft satisfies many desires and requirements.
Ahh now i get it, you are a troll ¦]
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Email to old players - New World

Post by 2d0x »

Castille wrote:Ahh now i get it, you are a troll ¦]
Just because you have no convincing arguments? О_о
Excuse me, I don't speak English.
Castille
Posts: 38
Joined: Sat Jan 29, 2011 8:21 am

Re: Email to old players - New World

Post by Castille »

2d0x wrote:
Castille wrote:Ahh now i get it, you are a troll ¦]
Just because you have no convincing arguments? О_о
Yes

Return to “The Inn of Brodgar”