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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Game Development: Destruction & Sericulture
One of my baskets, which was holding some buckets, poofed earlier while I was asleep, too. The buckets were gone when I got there.
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Talvara
- Posts: 77
- Joined: Sun Jun 07, 2009 8:15 pm
- Location: The Netherlands
Re: Game Development: Destruction & Sericulture
also the need for barns and cellars has just exploded because of this, hint hint, wink wink EDIT: nudge nudge
(edit: yeah... I added the nudge nudge there, go watch more monty python whoohoo, ok bedtime...)
(edit: yeah... I added the nudge nudge there, go watch more monty python whoohoo, ok bedtime...)
Last edited by Talvara on Thu Jul 09, 2009 11:57 pm, edited 1 time in total.
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Game Development: Destruction & Sericulture
So... How exactly does one repair something? I've tried it on chests, and my character just walks over to it and stops without doing anything else.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Vanigo
- Posts: 146
- Joined: Mon Jun 22, 2009 1:03 am
Re: Game Development: Destruction & Sericulture
I think that's what happens if the object is undamaged. Try taking a swing at something you don't care about, then repairing it.
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KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Game Development: Destruction & Sericulture
Yeah, it seems you'll be prompted for the necessary materials to repair stuff if it's damaged. I thwacked a chest (which seems to have a LOT of HP) and my spinning wheel (which I very nearly instantly destroyed). Were these destroyed containers straw and/or wicker baskets? (or perhaps urns). It seems to me chests are quite a bit more sturdy, as none of the ones hanging around outside my place are particularly damaged, as far as I can tell. I'm also curious if there's some randomization to it or if I should go camp out by one of those wicker basket fields to watch them all spontaneously explode as one.
I do think some sort of graphical indication is crucial - though I can certainly understand why that make Jorb clutch his chest and cry out for Elizabeth, if we want actual shiny (or dingy) graphics to indicate it. Some sort of repair-o-vision option ala claims / village claims / etc. would be nice - either a little bar or a tinted color.
I do think some sort of graphical indication is crucial - though I can certainly understand why that make Jorb clutch his chest and cry out for Elizabeth, if we want actual shiny (or dingy) graphics to indicate it. Some sort of repair-o-vision option ala claims / village claims / etc. would be nice - either a little bar or a tinted color.
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Game Development: Destruction & Sericulture
Ive had a breeding pair in a container for over 18 RL hours with no effect. Never touched them, moved container, nothing.
Maybe it is a RL day, so 24 RL hours?
Maybe it is a RL day, so 24 RL hours?
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: Game Development: Destruction & Sericulture
Maybe they have to be in a player's inventory, not a container.niltrias wrote:Ive had a breeding pair in a container for over 18 RL hours with no effect. Never touched them, moved container, nothing.
Maybe it is a RL day, so 24 RL hours?
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: Destruction & Sericulture
I thought a similar thing but can't see any reason why J&L would have implemented it in that way...kobnach wrote:Maybe they have to be in a player's inventory, not a container.
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Vanigo
- Posts: 146
- Joined: Mon Jun 22, 2009 1:03 am
Re: Game Development: Destruction & Sericulture
I had a pair in my inventory overnight. Of course, I was logged off at the time...theTrav wrote:I thought a similar thing but can't see any reason why J&L would have implemented it in that way...kobnach wrote:Maybe they have to be in a player's inventory, not a container.
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Game Development: Destruction & Sericulture
Do chests inside carts still decay? And what happens if the cart disappears when the chests are still inside?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.