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azrid
- Posts: 3647
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Re: Petition to Jorb for Stat Caps
As long as the cap isn't some tiny number like we had or people like to suggest.


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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Petition to Jorb for Stat Caps
The time jorb and loftar spend patching progression to prevent people getting 10k stats too early etc. seems like half the development of this game. if there were hard caps maybe they could instead invest that development on fun content/ reasons to play the game other than to grind. (it is harder path, thats why most mmos are grindy)dafels wrote:There is literally no reason to play the game when one reaches the stat cap. Solve this problem, then you can talk about stat caps being back again
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Petition to Jorb for Stat Caps
Petition to people making petitions to do a search first and see how many fucking times this has been brought up and hated.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Petition to Jorb for Stat Caps
If you want to dig up an old thread, I'd merge it. Otherwise, maybe don't backseat moderate?Dakkan wrote:Petition to people making petitions to do a search first and see how many fucking times this has been brought up and hated.
I'm tempted to close this thread as Haven has been down this road, and the players and jorb have spoken on the matter pretty thoroughly. You never know when someone is going to make that one convincing argument that makes everyone actually think of the proposition, though.
As for personal opinion on the subject, I don't care. Some games you have stat caps, but progression isn't necessarily about pushing character development. It's about story and fantasy. Stats are only a small part of that.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Petition to Jorb for Stat Caps
...? Not at all. We make some adjustments around world resets, and that's pretty much it. I think the progression systems are to a surprisingly large extent fine-ish, and I think they have gotten better over time.banok wrote:The time jorb and loftar spend patching progression to prevent people getting 10k stats too early etc. seems like half the development of this game.
I do not worry overly much about the speed of progression. This world has been out of whack due to its longevity, and significant problems have certainly surfaced that have perhaps not been as apparent on shorter worlds, and I welcome the opportunity to look at those, but all of that is to be expected.
Case in point: We've added a ton of stuff this world that speeds up progression.
Disagree with you here, bud. Much more true about combat and siege systems, quite irrespective of stats.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Nek
- Posts: 256
- Joined: Sun Mar 06, 2016 9:48 pm
Re: Petition to Jorb for Stat Caps
I agree with you OP, but unfortunately I'm not gonna make a stand for trying to get this changed because the devs actually gave stat caps a whirl at one point and while I personally thought it was great (and I played far far longer during that time that I've ever played while stat caps were a thing) a lot of people didn't like it and clearly the devs didn't like it either since it was reverted later on (can't remember if it happened during a new world, I seem to recall it just happening in a random patch but I've got a shit memory so who knows).
I appreciate them trying it though.
It wouldn't have been too bad if I could balance stat grinding with getting some quality PvP on the go but that never happened.
During world 10, there was 1 point where I am certain I had a character who was in the top 15 highest stats of the game but every day I'd just login and make pies for hours.
It was dull and the gate based PvP was not doing it for me. Either too many people came to our base so we wouldn't stray too far from our gates or too many of us would go to the enemies and they wouldn't go from theirs. After this shitty back and forth and blue balling I just got bored and never even managed to die despite throwing my character head first into some retardedly dangerous fights.
I was looking for that sweet release of death just to save me from pie grinding but never found it.
Fucking hell I'm getting PTSD just from the thought of doing nothing but getting the materials and making pies all day every day again.
But yeah it was tried and a lot of people didn't like it so I just deal with it. It sucks but it's not a deal breaker. The worst part of everything I mentioned wasn't even the food grind, it was not being able to get a single fucking satisfying fight so now I've turned my attention towards trying to get that fixed rather than caring about stat caps.
I appreciate them trying it though.
It wouldn't have been too bad if I could balance stat grinding with getting some quality PvP on the go but that never happened.
During world 10, there was 1 point where I am certain I had a character who was in the top 15 highest stats of the game but every day I'd just login and make pies for hours.
It was dull and the gate based PvP was not doing it for me. Either too many people came to our base so we wouldn't stray too far from our gates or too many of us would go to the enemies and they wouldn't go from theirs. After this shitty back and forth and blue balling I just got bored and never even managed to die despite throwing my character head first into some retardedly dangerous fights.
I was looking for that sweet release of death just to save me from pie grinding but never found it.
Fucking hell I'm getting PTSD just from the thought of doing nothing but getting the materials and making pies all day every day again.
But yeah it was tried and a lot of people didn't like it so I just deal with it. It sucks but it's not a deal breaker. The worst part of everything I mentioned wasn't even the food grind, it was not being able to get a single fucking satisfying fight so now I've turned my attention towards trying to get that fixed rather than caring about stat caps.
Last edited by Nek on Tue Jan 29, 2019 11:12 am, edited 4 times in total.
jorb wrote:I bow before your infinite wisdom, Nek. The words and thoughts of mere men are like leaves in the wind before a true philosopher such as yourself. Verily, my retardery is apparent to me now.
banok wrote:GG nek, your thread was successful at baiting people on to us
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Petition to Jorb for Stat Caps
I think gradually increasing stat-cap that counters the worst no-life grinding should be considered.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Petition to Jorb for Stat Caps
Not really. If "some stats" and "some quality items" is enough to make it on par vs "max cap" and "best gear" it means stats are pointless and therefore caps are too.SirTraveler wrote:With caps, if a player wants to act inhospitably, at least a new player, who managed to build up some stats and collect some quality items, would stand a chance against a violent player.
Too old to rock-n-roll, too young to die.
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Petition to Jorb for Stat Caps
There should be a cap to how many guilds you can put in gear too.
There should also be a cap to the amount of time you can play each day.
There should also be a cap to the quality of everything in the game.
There should also be a cap to the amount of fights you can do per day, the size of a claim and realm, the amount of lp you can get per day, the amount of ores you can mine per day and the amount of farming you can do per day.
That way once the people who put effort in to the game reach the absolute wall I will be happy knowing that after an additional couple months, at my leisure, I will also be the best in the game too. People do not deserve to be better than me because they put in more work and effort.
That is not fair and I wont stand for it.
Just because I do not want to, do not care to, do not know how to or cannot put effort in to something doesn't mean I should be FORCED to be worse at it then somebody who practices, tries hard and actually cares.
It's fucking discrimination. It's oppressive.
This is 2019 and I IDENTIFY as a titan.
the game should change at a fundamental level to accommodate my needs otherwise the devs are RACIST.
There should also be a cap to the amount of time you can play each day.
There should also be a cap to the quality of everything in the game.
There should also be a cap to the amount of fights you can do per day, the size of a claim and realm, the amount of lp you can get per day, the amount of ores you can mine per day and the amount of farming you can do per day.
That way once the people who put effort in to the game reach the absolute wall I will be happy knowing that after an additional couple months, at my leisure, I will also be the best in the game too. People do not deserve to be better than me because they put in more work and effort.
That is not fair and I wont stand for it.
Just because I do not want to, do not care to, do not know how to or cannot put effort in to something doesn't mean I should be FORCED to be worse at it then somebody who practices, tries hard and actually cares.
It's fucking discrimination. It's oppressive.
This is 2019 and I IDENTIFY as a titan.
the game should change at a fundamental level to accommodate my needs otherwise the devs are RACIST.
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Hose
- Posts: 180
- Joined: Sun Apr 22, 2012 4:45 pm


