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captainmorgan
- Posts: 92
- Joined: Wed Sep 27, 2017 11:28 am
Re: Prelude, pt. II: World 11 Changelog
Just encountered a troll on the surface, is that a new thing for the world end or is that normal?
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Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: Prelude, pt. II: World 11 Changelog
End of world thing.captainmorgan wrote:Just encountered a troll on the surface, is that a new thing for the world end or is that normal?
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Ozzy123
- Posts: 2483
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Re: Prelude, pt. II: World 11 Changelog
Good question, shouldn't be imo, animals should either not finish off anyone or everyone, not just PVPerseliminoid wrote:Can you be finished off by animal/troll if you have rage?
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: Prelude, pt. II: World 11 Changelog
Getting killed by an animal is a staple of Haven. This cannot be removed.Ozzy123 wrote:Good question, shouldn't be imo, animals should either not finish off anyone or everyone, not just PVPerseliminoid wrote:Can you be finished off by animal/troll if you have rage?
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Prelude, pt. II: World 11 Changelog
I mean, what if you aggro someone on the side of the river and he pushes your shit in. Even if he doesnt have rage, do you deserve the ability to just opt out at that point? I think it's a pretty valid point.NOOBY93 wrote:No it's great. This stops the fuelling and generally being a nuisance to the enemy in combat until you get aggro'd thing, and turns rage into more of an opt in opt out. Fighters WOULD have rage with this mechanic in place.Kaios wrote:isn't it just as bad that the player with rage can end the fight that they started if they start losing thoZeler wrote:The character without rage should always be set for the peace option in combat, so that anyone can end combat with him on wish
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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berthedin
- Posts: 162
- Joined: Mon Apr 18, 2011 6:06 pm
Re: Prelude, pt. II: World 11 Changelog
still your rage alt or friend with rage can finish uKaios wrote:Ozzy123 wrote: The other guy can just buy rage and finish the fight thenI mean I certainly see the point that you guys are making and the player with rage is definitely risking a lot more but if I understand how it works correctly then if they opt to not buy rage and knock you out in a fight anyways they still can't re-aggro to kill without buying itZeler wrote: If you don't have rage then I guess you are opting for not fighting anyways.
Atikin:
whats wrong with me, is that i just wanted a couple of fucking days of peace, but nah your stupid polish ass has to go and fuck it up by ko'ing ppl on the NK realm and casusing more issues and drama.
whats wrong with me, is that i just wanted a couple of fucking days of peace, but nah your stupid polish ass has to go and fuck it up by ko'ing ppl on the NK realm and casusing more issues and drama.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Prelude, pt. II: World 11 Changelog
B-but you know that it is removed currently?Burinn wrote:Getting killed by an animal is a staple of Haven. This cannot be removed.Ozzy123 wrote:Good question, shouldn't be imo, animals should either not finish off anyone or everyone, not just PVPerseliminoid wrote:Can you be finished off by animal/troll if you have rage?
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Prelude, pt. II: World 11 Changelog
this, otherwise people would delegate hunting too, to alts. up until some point in the game.Ozzy123 wrote:Good question, shouldn't be imo, animals should either not finish off anyone or everyone, not just PVPerseliminoid wrote:Can you be finished off by animal/troll if you have rage?
I think you do, because this makes rage an "if you want the ability to ever down someone, you need rage" thing. Essentially it turns into a "don't buy rage if you're truly a peaceful guy who doesn't wanna fuck with anyone and get fucked by anyone".bmjclark wrote:I mean, what if you aggro someone on the side of the river and he pushes your shit in. Even if he doesnt have rage, do you deserve the ability to just opt out at that point? I think it's a pretty valid point.NOOBY93 wrote:No it's great. This stops the fuelling and generally being a nuisance to the enemy in combat until you get aggro'd thing, and turns rage into more of an opt in opt out. Fighters WOULD have rage with this mechanic in place.Kaios wrote:
isn't it just as bad that the player with rage can end the fight that they started if they start losing tho
Last edited by NOOBY93 on Thu Jan 31, 2019 1:20 am, edited 1 time in total.
Jalpha wrote:I believe in my interpretation of things.
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Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: Prelude, pt. II: World 11 Changelog
!!!Ozzy123 wrote:
B-but you know that it is removed currently?
put it back!!
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Prelude, pt. II: World 11 Changelog
What is so hard for you, to understand, that this problem is complicated enough, that 2 people without wasting their time on being GMs or literally hiring people for that "job", it is impossible to "fix". This issue is addressed since ancient times and your whining now doesn't help. ITS NOT AN EASY MATTER TO FIX U DUMBO.Ophaq wrote:No u. It's important that this issue is addressed and it needs to be figured out someway for the sake of the game.Aceb wrote:I can use 1 device in a way to form 4 alts and none of your ideas would prevent me from doing that so please, stop wasting everyone time on something that will do more harm than positivity. Also, be "taking away" ability for people to enjoy the game the way they want (1 hunter + 1 crafter most common), You give a bigger advantage to those "X devices" people You speak about so please, shoo.Ophaq wrote:
Especially that yourself admitted that you would rather have "some people alting" than everybody havinng possiblity to do so if "THEY WANT TO" making things more worse. Just please, stfu around, make proper C&I idea where You can actually say something smart or useful instead of spamming here.
