Straight where? You don't have a road to every tile on the map. To get from one point to another you usually need to take multiple roads, the number of roads you need to take being higher the further away you're trying to go. The roads you're taking are usually roads from allied villages that take you to quest trees, rivers, etc. so there was quite a bit of walking and figuring out which road to take involved. This isn't world 7, you can't just cr from 1 village to another instantly that easily unless they're nearby or your road network is super good. Distance does matter.Jiochan wrote:No...NOOBY93 wrote:Distance already did matter though.
Roads literally teleport you straight there without any cost aside from maybe it being broken and need fixed.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Prelude, pt. II: World 11 Changelog
Jalpha wrote:I believe in my interpretation of things.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Prelude, pt. II: World 11 Changelog
Clearly it mattered so much when there are shit tons of roads built all over the place, some many supergrids long. Once they're built it's not like there's a cost associated with using them.NOOBY93 wrote: Distance already did matter though. Now it will matter too much and have the same effect as creating 10 servers for haven and splitting the playerbase among them. Local markets won't redeem the fact that people won't interact with each other almost at all.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Prelude, pt. II: World 11 Changelog
You clearly weren't paying fucking attention. There were roads that went fucking EVERYWHERE, and they were so interconnected that if you knew the way (A little trial and error) You could GET anywhere FROM anywhere and back again.NOOBY93 wrote:Straight where? You don't have a road to every tile on the map. To get from one point to another you usually need to take multiple roads, the number of roads you need to take being higher the further away you're trying to go. The roads you're taking are usually roads from allied villages that take you to quest trees, rivers, etc. so there was quite a bit of walking and figuring out which road to take involved. This isn't world 7, you can't just cr from 1 village to another instantly that easily unless they're nearby or your road network is super good. Distance does matter.
You just countered your own argument. Once the fuckers got built there was no reason to cross the land in between and the world got VERY empty VERY fast.bmjclark wrote:Clearly it mattered so much when there are shit tons of roads built all over the place, some many supergrids long. Once they're built it's not like there's a cost associated with using them.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Prelude, pt. II: World 11 Changelog
I didn't say you couldn't get anywhere, I said it took time, with the time it took being proportional to the distance. For fucks sake do you even play the game?Lunarius_Haberdash wrote:You clearly weren't paying fucking attention. There were roads that went fucking EVERYWHERE, and they were so interconnected that if you knew the way (A little trial and error) You could GET anywhere FROM anywhere and back again.NOOBY93 wrote:Straight where? You don't have a road to every tile on the map. To get from one point to another you usually need to take multiple roads, the number of roads you need to take being higher the further away you're trying to go. The roads you're taking are usually roads from allied villages that take you to quest trees, rivers, etc. so there was quite a bit of walking and figuring out which road to take involved. This isn't world 7, you can't just cr from 1 village to another instantly that easily unless they're nearby or your road network is super good. Distance does matter.
Jalpha wrote:I believe in my interpretation of things.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Prelude, pt. II: World 11 Changelog
I think you missed some sarcasmLunarius_Haberdash wrote:
You just countered your own argument. Once the fuckers got built there was no reason to cross the land in between and the world got VERY empty VERY fast.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Prelude, pt. II: World 11 Changelog
Wanna play a game? While the world is still alive, you will be starting from CF and I will show you my location on the map, if you get to me in 10 minutes I'll paypal u 50$, if you don't you paypal me 50$, we can play BO5. If there are roads everywhere that should be easy money for you?Lunarius_Haberdash wrote: You clearly weren't paying fucking attention. There were roads that went fucking EVERYWHERE, and they were so interconnected that if you knew the way (A little trial and error) You could GET anywhere FROM anywhere and back again.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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ZBoysInHeat
- Posts: 31
- Joined: Sun Nov 11, 2012 5:17 am
Re: Prelude, pt. II: World 11 Changelog
+1 on not being able to teleport with a fully loaded knarr at the very least.
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Prelude, pt. II: World 11 Changelog
i mean ive quested 2 chars to 13k buffed ua and know the roads in this world prob better than anyone from my autism questing and there is a shit ton of places that i cant get to so easily heh....
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Nek
- Posts: 256
- Joined: Sun Mar 06, 2016 9:48 pm
Re: Prelude, pt. II: World 11 Changelog
Don't mind me, just interrupting this delicious bit of drama and debate to say something completely irrelevant.
I fucking love your signature bmjclark. It never fails to bring a smile to my face. That is all, carry on lads.
I fucking love your signature bmjclark. It never fails to bring a smile to my face. That is all, carry on lads.
jorb wrote:I bow before your infinite wisdom, Nek. The words and thoughts of mere men are like leaves in the wind before a true philosopher such as yourself. Verily, my retardery is apparent to me now.
banok wrote:GG nek, your thread was successful at baiting people on to us
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Prelude, pt. II: World 11 Changelog
Not for me, i don't use alts.jordancoles wrote:That's already the caseovertyped wrote:No, this just leads people to not go out with their mains, and use alts to gather. Nothing changes except reduced freedom for the player.
Saltovertyped wrote:Bad idea, bad you.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy