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jorb
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- Location: Here, there and everywhere.
Re: Prelude, pt. II: World 11 Changelog
All store hats will be replaced with the reset! Get your last minute purchases in!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Prelude, pt. II: World 11 Changelog
jorb wrote:All store hats will be replaced with the reset! Get your last minute purchases in!

https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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Redlaw
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Dakkan
- Posts: 666
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Re: Prelude, pt. II: World 11 Changelog
You can't put soil into acre clay manually.Hrenli wrote:Just put some soil or stones (you'd have plenty leftovers after smelting) back when you digging the clay.Scilly_guy wrote:Acre clay is a PITA because of the land deforming when you dig it
I also tried dropping soil and waiting:


And if you pave over it and remove the paving, it becomes dirt.
I don't think acre clay longevity is much of a problem though, except for when there is something immovable nearby that limits how deep the surrounding area can become. I've gotten probably close to about 80k bricks from this:

And I was in the process of lowering the surrounding area again, right before the reset was announced.
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2d0x
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- Location: Russia
Re: Prelude, pt. II: World 11 Changelog
Bug chamomile compress in the new world will remain? About a month ago, it was still not fixed :\
Excuse me, I don't speak English.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
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Re: Prelude, pt. II: World 11 Changelog
What's the bug? Feel free to point me to the report if there is one.2d0x wrote:Bug chamomile compress in the new world will remain? About a month ago, it was still not fixed :\
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Uriel
- Posts: 753
- Joined: Fri May 28, 2010 5:00 pm
Re: Prelude, pt. II: World 11 Changelog
Jorb, w11 will start at 20:00 utc or You guys will start working on it at that hour?
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2d0x
- Posts: 782
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- Location: Russia
Re: Prelude, pt. II: World 11 Changelog
If a character uses a bandage on a wound (for example, a deep cut) bandage, then this bandage is used in the manufacture of a chamomile compress, and not from the inventory. After that, the bandage is not applied and the existing wound cannot be treated with anything else.jorb wrote:What's the bug? Feel free to point me to the report if there is one.2d0x wrote:Bug chamomile compress in the new world will remain? About a month ago, it was still not fixed :\
We get a deep cut.
Use the bandage.
We produce chamomile compress (at production, the bandage is taken from the character).
Now a deep cut can be cured only by an ancient root.
A month ago, I was lucky that a deep cut was only 7 and one ancient root was enough.
Last edited by 2d0x on Fri Feb 01, 2019 4:56 pm, edited 2 times in total.
Excuse me, I don't speak English.
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pppp
- Posts: 403
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Re: Prelude, pt. II: World 11 Changelog
Quality ball clay becomes useless now, except maybe first iteration of bricks for potter's clay. Should find some use for it later, once the new world is up and running.jorb wrote:[*] Restored Potter's Wheel to Potter's Clay. Changed Potter's Clay from requiring Ball Clay to requiring Bone Clay.
Updated OP.
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Enjoyment
- Under curfew
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Re: Prelude, pt. II: World 11 Changelog
would you stream a little?
English is neither my native lang, nor my best side...