Prelude, pt. II: World 11 Changelog

Announcements about major changes in Haven & Hearth.
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Prelude, pt. II: World 11 Changelog

Post by jorb »

Uriel wrote:Jorb, w11 will start at 20:00 utc or You guys will start working on it at that hour?
We're aiming to start the world then.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Enjoyment
Under curfew
Posts: 932
Joined: Mon Oct 12, 2015 6:32 pm
Location: Kyiv, Ukraine

Re: Prelude, pt. II: World 11 Changelog

Post by Enjoyment »

jorb wrote:
2d0x wrote:Bug chamomile compress in the new world will remain? About a month ago, it was still not fixed :\
What's the bug? Feel free to point me to the report if there is one.
I think he refers to this
English is neither my native lang, nor my best side...
Hrenli
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Prelude, pt. II: World 11 Changelog

Post by Hrenli »

Granger wrote:Since when can we refill / raise land on clay biome?
Friday brainfart happened earlier than anticipated.
Too old to rock-n-roll, too young to die.
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Prelude, pt. II: World 11 Changelog

Post by Burinn »

Hrenli wrote:
Granger wrote:Since when can we refill / raise land on clay biome?
Friday brainfart happened earlier than anticipated.
Boo!
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Prelude, pt. II: World 11 Changelog

Post by 2d0x »

Enjoyment wrote:
jorb wrote:
2d0x wrote:Bug chamomile compress in the new world will remain? About a month ago, it was still not fixed :\
What's the bug? Feel free to point me to the report if there is one.
I think he refers to this
Yep, the problem of the bandage was originally (when the chamomile compress was introduced), but the inability to subsequently treat the wound was added later (I haven’t played for about a year; initially, the bandage was just removed without consequences).
Excuse me, I don't speak English.
User avatar
Xcommand
Posts: 29
Joined: Sun Aug 01, 2010 7:21 pm

Re: Prelude, pt. II: World 11 Changelog

Post by Xcommand »

Well it's time to grab my friends, and start a new life.

Image
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Prelude, pt. II: World 11 Changelog

Post by sabinati »

so when do we get to see some of those mapgen samples
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Prelude, pt. II: World 11 Changelog

Post by Burinn »

sabinati wrote:so when do we get to see some of those mapgen samples
When you play the game. 8-)
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Prelude, pt. II: World 11 Changelog

Post by jorb »

sabinati wrote:so when do we get to see some of those mapgen samples
When you've discovered this map enough. Will show them in a stream in a few months or so.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
razfen
Posts: 369
Joined: Sun Mar 24, 2013 10:49 pm

Re: Prelude, pt. II: World 11 Changelog

Post by razfen »

i really hope you fixed the diagonal rivers problem because that made the game unplayable
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....

Return to “Announcements”