Game Development: World 11

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: World 11

Post by jorb »

I'm off to bed. Thank you all so much for tonight. This was a blast. Good luck in there! Don't steal my shit!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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abt79
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Location: looking for black coal, completely in vein

Re: Game Development: World 11

Post by abt79 »

jorb wrote:I'm off to bed. Thank you all so much for tonight. This was a blast. Good luck in there! Don't steal my shit!
too late, your q7 axe is already mine!
Antaraner
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Re: Game Development: World 11

Post by Antaraner »

where wishbones always finebones?
MadNomad
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Re: Game Development: World 11

Post by MadNomad »

Felkin wrote:So what's the recipe for that sweet rowboat?
just use the building option then click at a log of wood
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loftar
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Re: Game Development: World 11

Post by loftar »

I'm also off to bed fairly soon now, so please be kind to the server. I'll be sleeping with a laptop running on my nightstand for sure, but if the server does go down and doesn't come back up soon, you may be in for a wait. Here's to hopes for stability!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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karcheress
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Re: Game Development: World 11

Post by karcheress »

Image

Yes.
Sancho Sanchez wrote:Some people have hobbies, some people play Haven.
Mafious
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Re: Game Development: World 11

Post by Mafious »

[23:56] Heimlard increased the local Mole quality by 1.

great quest reward...
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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DatSheep
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Re: Game Development: World 11

Post by DatSheep »

Wishbones were indeed finebones w10 at least. Also, I'm wondering what fairy stone does.

Also also great work you two! This is my first new world and it feels like when I first discovered haven but better cause there's new shit xD I love the persimmons and sor apples most right now, and that new rock that's like quartz but purply blue.

Oh also, how are you guys getting saltwater? I've been drinking everything just fine lmao.
Something died in my basement and gave me rubella
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2d0x
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Re: Game Development: World 11

Post by 2d0x »

DatSheep wrote:...Oh also, how are you guys getting saltwater?..
Saltwater in the ocean: viewtopic.php?f=40&t=63006&start=50#p801226

Very beautiful world, but very many people. Too much...
Excuse me, I don't speak English.
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MagicManICT
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Re: Game Development: World 11

Post by MagicManICT »

2d0x wrote: Very beautiful world, but very many people. Too much...
Give it a few weeks (unfortunately). I think the numbers have to do with A) first day, and B) how people are spawning. Jorb stated nothing changed from last world, but I'm seeing a lot more people than I did then, too. (Might be because I got dropped almost in a corner then, so less than half as much chance as someone spawning near me.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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