As for hemp buds, I don't see why they're on the maybe list. Everyone wants tons of pot.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Alternatives to mines
People actually buy chickens? I drop like 10 chickens and 20 eggs every day, because hunger sucks
As for hemp buds, I don't see why they're on the maybe list. Everyone wants tons of pot.
As for hemp buds, I don't see why they're on the maybe list. Everyone wants tons of pot.
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Alternatives to mines
i'd buy chickens if they were higher q than what i had. and pot was on the maybe list because it's new to the market and i haven't really gotten a feel for it yet. definitely worth offering, up to the buyer if they are interested...
-
ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Alternatives to mines
I think the problem isn't that mines are rare, but that nothing else is.
A good solution would be to make mining speed be effected by strength and con, forcing miners to trade metal for high QL food and giving more people access to metal (miners trade it to cooks, cooks trade it to farmers, ect.)
A good solution would be to make mining speed be effected by strength and con, forcing miners to trade metal for high QL food and giving more people access to metal (miners trade it to cooks, cooks trade it to farmers, ect.)
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Alternatives to mines
indeed, however i think the solution would be to add more rare and/or localized resourcesThirdEmperor wrote:I think the problem isn't that mines are rare, but that nothing else is.
-
ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Alternatives to mines
I forgot to mention that, thanks.sabinati wrote:indeed, however i think the solution would be to add more rare and/or localized resourcesThirdEmperor wrote:I think the problem isn't that mines are rare, but that nothing else is.
-
KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Alternatives to mines
You know, I've seen you mention 'wall-grade' bricks before, and I was under the impression that quality was irrelevant for walls (particularly given sabinati's post above about 'any quality' bricks being a trade good, though that could be for repairs). Am I mistaken or do you just like adding the description?Potjeh wrote:We in Buyan have bought over 5k wall-grade bricks, for like 1 metal bar to a chest. If you can't make effin' bricks, you're just plain lazy.
-
Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Alternatives to mines
If you don't add the description people are bound to ask if you mean good q bricks so better get it out of the way.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
-
KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Alternatives to mines
I can see that, but wall-grade is sufficiently ambiguous that people who don't know might ask anyway. Plus 'any q' is certainly quicker to type.
But enough of that bunny trail, thanks for the quick response.
But enough of that bunny trail, thanks for the quick response.
-
Turtleshot
- Posts: 174
- Joined: Tue Mar 30, 2010 4:27 am
Re: Alternatives to mines
I'd like to hear loftar's or Jorb's opinion on the subject.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Alternatives to mines
OK, after trying to catch my hemp in bloom, I can say with certainty that everyone will pay decent cash for pot. Though most established groups will probably prefer fresh buds, so they can dry them in their own tables for better q (q has effect just like with tea, right?).